discord_bot/server.js
SileNce5k 1ea4892167
Update to make it work on discord.js v13
* Use intents
* Use messageCreate instead of message
* Update sending embeds for v13
* Fix getNickname for v13
* Fix user presence
* guild.member to guild.members.cache.get
* Fix userinfo (+ some other minor changes)
2021-08-09 20:15:03 +02:00

45 lines
No EOL
1.2 KiB
JavaScript

const fs = require('fs');
const createInitialConfig = require("./util/createInitialConfig")
if(!fs.existsSync("./data/config.json")) {
createInitialConfig();
}
const Discord = require('discord.js');
const client = new Discord.Client({ intents: [Discord.Intents.FLAGS.GUILDS, Discord.Intents.FLAGS.GUILD_MESSAGES, Discord.Intents.FLAGS.GUILD_PRESENCES] });
const {
globalPrefix,
token,
loginMessage,
loginChannel,
enableLoginMessage,
owners
} = require('./data/config.json');
client.commands = new Discord.Collection();
client.serverPrefixes = new Discord.Collection();
client.netmodules = new Discord.Collection();
const reloadCommands = require("./util/reloadCommands.js");
const reloadNetModules = require('./util/reloadNetModules');
const onMessage = require('./server/message');
const onReady = require('./server/ready');
reloadCommands(client)
reloadNetModules(client)
client.once('ready', () => {
onReady(client, enableLoginMessage, loginChannel, loginMessage)
});
client.once('reconnecting', () => {
console.log('Reconnecting!');
});
client.once('disconnect', () => {
console.log('Disconnect!');
});
client.on('messageCreate', async message => {
onMessage(client, owners, message, globalPrefix);
});
client.login(token);