103 lines
3.3 KiB
JavaScript
103 lines
3.3 KiB
JavaScript
// Code is taken from https://github.com/stphnduvall/mcstatus/blob/master/src/index.ts
|
|
// and converted to pure js.
|
|
|
|
const net = require('net')
|
|
const { EmbedBuilder } = require('discord.js');
|
|
|
|
module.exports = {
|
|
name: 'mc',
|
|
description: 'get minecraft server information',
|
|
hidden: true,
|
|
needsWhitelist: true,
|
|
async execute({ message, args }) {
|
|
let host = "";
|
|
let port = 25565;
|
|
if (args[0]) host = args[0];
|
|
|
|
if (host.includes(":")) {
|
|
port = host.replace(/.+(?:\:)/g, "");
|
|
host = host.match(/.+(?:\:)/g, "")[0].replace(":", "");
|
|
}
|
|
if(host === "") return message.channel.send("No host provided")
|
|
let info = await getMinecraftServerInfo(host, port);
|
|
if (info) {
|
|
const embed = new EmbedBuilder()
|
|
embed.setColor("#ee7939")
|
|
embed.setTimestamp()
|
|
embed.addFields(
|
|
{ name: "ping", value: info.ping.toString(), inline: false },
|
|
{ name: "Player Count", value: info.playercount.toString(), inline: false },
|
|
{ name: "Max Players", value: info.maxPlayers.toString(), inline: false },
|
|
{ name: "MOTD", value: info.motd, inline: false },
|
|
)
|
|
|
|
message.channel.send({ embeds: [embed] });
|
|
} else {
|
|
message.channel.send("Something went wrong\nThe minecraft server is likely not reachable from the discord bot")
|
|
}
|
|
|
|
}
|
|
};
|
|
|
|
|
|
|
|
async function getMinecraftServerInfo(host, port = 25565) {
|
|
let serverInfo = {
|
|
ping: undefined,
|
|
maxPlayers: undefined,
|
|
version: undefined,
|
|
playercount: undefined,
|
|
motd: undefined
|
|
}
|
|
|
|
let startTime = new Date();
|
|
let data;
|
|
let ping;
|
|
serverInfo = await new Promise((resolve) => {
|
|
const client = net.connect({ host, port }, () => {
|
|
ping = Math.round(new Date().getMilliseconds() - startTime.getMilliseconds());
|
|
|
|
let buff = Buffer.from([0xFE, 0x01]);
|
|
client.write(buff);
|
|
|
|
})
|
|
let error = false;
|
|
client.on('data', (d) => {
|
|
data = d.toString()
|
|
client.destroy();
|
|
|
|
})
|
|
client.once('error', (error) => {
|
|
console.error(error)
|
|
error = true;
|
|
})
|
|
client.once('connectionAttemptFailed', (ip) => {
|
|
console.error("in attempt failed")
|
|
error = true;
|
|
})
|
|
|
|
client.once('connectionAttemptTimeout', (ip) => {
|
|
console.error("in attempt timeout")
|
|
error = true;
|
|
})
|
|
client.on('close', () => {
|
|
if (!error) {
|
|
let _serverInfo = data?.split('\x00\x00\x00');
|
|
|
|
if (!_serverInfo) {
|
|
console.log("Something went wrong.")
|
|
resolve(serverInfo)
|
|
}
|
|
serverInfo.version = _serverInfo[2].replace(/\u0000/g, '')
|
|
serverInfo.motd = _serverInfo[3].replace(/\u0000/g, '')
|
|
serverInfo.playercount = Number(_serverInfo[4].replace(/\u0000/g, ''))
|
|
serverInfo.maxPlayers = Number(_serverInfo[5].replace(/\u0000/g, ''))
|
|
serverInfo.ping = Number(ping)
|
|
resolve(serverInfo)
|
|
} else {
|
|
resolve(0)
|
|
}
|
|
})
|
|
})
|
|
return serverInfo
|
|
}
|