kernel/svc: Split implementations into separate files

This commit is contained in:
Liam 2022-10-04 20:15:40 -04:00
commit 2d0892da7f
40 changed files with 3200 additions and 2692 deletions

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@ -298,7 +298,42 @@ add_library(core STATIC
hle/kernel/svc.h
hle/kernel/svc_common.h
hle/kernel/svc_types.h
hle/kernel/svc_wrap.h
hle/kernel/svc/svc_activity.cpp
hle/kernel/svc/svc_address_arbiter.cpp
hle/kernel/svc/svc_address_translation.cpp
hle/kernel/svc/svc_cache.cpp
hle/kernel/svc/svc_code_memory.cpp
hle/kernel/svc/svc_condition_variable.cpp
hle/kernel/svc/svc_debug.cpp
hle/kernel/svc/svc_debug_string.cpp
hle/kernel/svc/svc_device_address_space.cpp
hle/kernel/svc/svc_event.cpp
hle/kernel/svc/svc_exception.cpp
hle/kernel/svc/svc_info.cpp
hle/kernel/svc/svc_interrupt_event.cpp
hle/kernel/svc/svc_io_pool.cpp
hle/kernel/svc/svc_ipc.cpp
hle/kernel/svc/svc_kernel_debug.cpp
hle/kernel/svc/svc_light_ipc.cpp
hle/kernel/svc/svc_lock.cpp
hle/kernel/svc/svc_memory.cpp
hle/kernel/svc/svc_physical_memory.cpp
hle/kernel/svc/svc_port.cpp
hle/kernel/svc/svc_power_management.cpp
hle/kernel/svc/svc_process.cpp
hle/kernel/svc/svc_process_memory.cpp
hle/kernel/svc/svc_processor.cpp
hle/kernel/svc/svc_query_memory.cpp
hle/kernel/svc/svc_register.cpp
hle/kernel/svc/svc_resource_limit.cpp
hle/kernel/svc/svc_secure_monitor_call.cpp
hle/kernel/svc/svc_session.cpp
hle/kernel/svc/svc_shared_memory.cpp
hle/kernel/svc/svc_synchronization.cpp
hle/kernel/svc/svc_thread.cpp
hle/kernel/svc/svc_thread_profiler.cpp
hle/kernel/svc/svc_tick.cpp
hle/kernel/svc/svc_transfer_memory.cpp
hle/result.h
hle/service/acc/acc.cpp
hle/service/acc/acc.h

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@ -4,6 +4,8 @@
#pragma once
#include "common/common_types.h"
#include "core/hle/kernel/svc_types.h"
#include "core/hle/result.h"
namespace Core {
class System;
@ -13,4 +15,158 @@ namespace Kernel::Svc {
void Call(Core::System& system, u32 immediate);
Result SetHeapSize(Core::System& system, VAddr* out_address, u64 size);
Result SetMemoryPermission(Core::System& system, VAddr address, u64 size, MemoryPermission perm);
Result SetMemoryAttribute(Core::System& system, VAddr address, u64 size, u32 mask, u32 attr);
Result MapMemory(Core::System& system, VAddr dst_addr, VAddr src_addr, u64 size);
Result UnmapMemory(Core::System& system, VAddr dst_addr, VAddr src_addr, u64 size);
Result QueryMemory(Core::System& system, VAddr memory_info_address, VAddr page_info_address,
VAddr query_address);
void ExitProcess(Core::System& system);
Result CreateThread(Core::System& system, Handle* out_handle, VAddr entry_point, u64 arg,
VAddr stack_bottom, u32 priority, s32 core_id);
Result StartThread(Core::System& system, Handle thread_handle);
void ExitThread(Core::System& system);
void SleepThread(Core::System& system, s64 nanoseconds);
Result GetThreadPriority(Core::System& system, u32* out_priority, Handle handle);
Result SetThreadPriority(Core::System& system, Handle thread_handle, u32 priority);
Result GetThreadCoreMask(Core::System& system, Handle thread_handle, s32* out_core_id,
u64* out_affinity_mask);
Result SetThreadCoreMask(Core::System& system, Handle thread_handle, s32 core_id,
u64 affinity_mask);
u32 GetCurrentProcessorNumber(Core::System& system);
Result SignalEvent(Core::System& system, Handle event_handle);
Result ClearEvent(Core::System& system, Handle event_handle);
Result MapSharedMemory(Core::System& system, Handle shmem_handle, VAddr address, u64 size,
MemoryPermission map_perm);
Result UnmapSharedMemory(Core::System& system, Handle shmem_handle, VAddr address, u64 size);
Result CreateTransferMemory(Core::System& system, Handle* out, VAddr address, u64 size,
MemoryPermission map_perm);
Result CloseHandle(Core::System& system, Handle handle);
Result ResetSignal(Core::System& system, Handle handle);
Result WaitSynchronization(Core::System& system, s32* index, VAddr handles_address, s32 num_handles,
s64 nano_seconds);
Result CancelSynchronization(Core::System& system, Handle handle);
Result ArbitrateLock(Core::System& system, Handle thread_handle, VAddr address, u32 tag);
Result ArbitrateUnlock(Core::System& system, VAddr address);
Result WaitProcessWideKeyAtomic(Core::System& system, VAddr address, VAddr cv_key, u32 tag,
s64 timeout_ns);
void SignalProcessWideKey(Core::System& system, VAddr cv_key, s32 count);
u64 GetSystemTick(Core::System& system);
Result ConnectToNamedPort(Core::System& system, Handle* out, VAddr port_name_address);
Result SendSyncRequest(Core::System& system, Handle handle);
Result GetProcessId(Core::System& system, u64* out_process_id, Handle handle);
Result GetThreadId(Core::System& system, u64* out_thread_id, Handle thread_handle);
void Break(Core::System& system, u32 reason, u64 info1, u64 info2);
void OutputDebugString(Core::System& system, VAddr address, u64 len);
Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle handle, u64 info_sub_id);
Result MapPhysicalMemory(Core::System& system, VAddr addr, u64 size);
Result UnmapPhysicalMemory(Core::System& system, VAddr addr, u64 size);
Result GetResourceLimitLimitValue(Core::System& system, u64* out_limit_value,
Handle resource_limit_handle, LimitableResource which);
Result GetResourceLimitCurrentValue(Core::System& system, u64* out_current_value,
Handle resource_limit_handle, LimitableResource which);
Result SetThreadActivity(Core::System& system, Handle thread_handle,
ThreadActivity thread_activity);
Result GetThreadContext(Core::System& system, VAddr out_context, Handle thread_handle);
Result WaitForAddress(Core::System& system, VAddr address, ArbitrationType arb_type, s32 value,
s64 timeout_ns);
Result SignalToAddress(Core::System& system, VAddr address, SignalType signal_type, s32 value,
s32 count);
void SynchronizePreemptionState(Core::System& system);
void KernelDebug(Core::System& system, u32 kernel_debug_type, u64 param1, u64 param2, u64 param3);
void ChangeKernelTraceState(Core::System& system, u32 trace_state);
Result CreateSession(Core::System& system, Handle* out_server, Handle* out_client, u32 is_light,
u64 name);
Result ReplyAndReceive(Core::System& system, s32* out_index, Handle* handles, s32 num_handles,
Handle reply_target, s64 timeout_ns);
Result CreateEvent(Core::System& system, Handle* out_write, Handle* out_read);
Result CreateCodeMemory(Core::System& system, Handle* out, VAddr address, size_t size);
Result ControlCodeMemory(Core::System& system, Handle code_memory_handle, u32 operation,
VAddr address, size_t size, MemoryPermission perm);
Result GetProcessList(Core::System& system, u32* out_num_processes, VAddr out_process_ids,
u32 out_process_ids_size);
Result GetThreadList(Core::System& system, u32* out_num_threads, VAddr out_thread_ids,
u32 out_thread_ids_size, Handle debug_handle);
Result SetProcessMemoryPermission(Core::System& system, Handle process_handle, VAddr address,
u64 size, MemoryPermission perm);
Result MapProcessMemory(Core::System& system, VAddr dst_address, Handle process_handle,
VAddr src_address, u64 size);
Result UnmapProcessMemory(Core::System& system, VAddr dst_address, Handle process_handle,
VAddr src_address, u64 size);
Result QueryProcessMemory(Core::System& system, VAddr memory_info_address, VAddr page_info_address,
Handle process_handle, VAddr address);
Result MapProcessCodeMemory(Core::System& system, Handle process_handle, u64 dst_address,
u64 src_address, u64 size);
Result UnmapProcessCodeMemory(Core::System& system, Handle process_handle, u64 dst_address,
u64 src_address, u64 size);
Result GetProcessInfo(Core::System& system, u64* out, Handle process_handle, u32 type);
Result CreateResourceLimit(Core::System& system, Handle* out_handle);
Result SetResourceLimitLimitValue(Core::System& system, Handle resource_limit_handle,
LimitableResource which, u64 limit_value);
//
Result SetHeapSize32(Core::System& system, u32* heap_addr, u32 heap_size);
Result SetMemoryAttribute32(Core::System& system, u32 address, u32 size, u32 mask, u32 attr);
Result MapMemory32(Core::System& system, u32 dst_addr, u32 src_addr, u32 size);
Result UnmapMemory32(Core::System& system, u32 dst_addr, u32 src_addr, u32 size);
Result QueryMemory32(Core::System& system, u32 memory_info_address, u32 page_info_address,
u32 query_address);
void ExitProcess32(Core::System& system);
Result CreateThread32(Core::System& system, Handle* out_handle, u32 priority, u32 entry_point,
u32 arg, u32 stack_top, s32 processor_id);
Result StartThread32(Core::System& system, Handle thread_handle);
void ExitThread32(Core::System& system);
void SleepThread32(Core::System& system, u32 nanoseconds_low, u32 nanoseconds_high);
Result GetThreadPriority32(Core::System& system, u32* out_priority, Handle handle);
Result SetThreadPriority32(Core::System& system, Handle thread_handle, u32 priority);
Result GetThreadCoreMask32(Core::System& system, Handle thread_handle, s32* out_core_id,
u32* out_affinity_mask_low, u32* out_affinity_mask_high);
Result SetThreadCoreMask32(Core::System& system, Handle thread_handle, s32 core_id,
u32 affinity_mask_low, u32 affinity_mask_high);
u32 GetCurrentProcessorNumber32(Core::System& system);
Result SignalEvent32(Core::System& system, Handle event_handle);
Result ClearEvent32(Core::System& system, Handle event_handle);
Result MapSharedMemory32(Core::System& system, Handle shmem_handle, u32 address, u32 size,
MemoryPermission map_perm);
Result UnmapSharedMemory32(Core::System& system, Handle shmem_handle, u32 address, u32 size);
Result CreateTransferMemory32(Core::System& system, Handle* out, u32 address, u32 size,
MemoryPermission map_perm);
Result CloseHandle32(Core::System& system, Handle handle);
Result ResetSignal32(Core::System& system, Handle handle);
Result WaitSynchronization32(Core::System& system, u32 timeout_low, u32 handles_address,
s32 num_handles, u32 timeout_high, s32* index);
Result CancelSynchronization32(Core::System& system, Handle handle);
Result ArbitrateLock32(Core::System& system, Handle thread_handle, u32 address, u32 tag);
Result ArbitrateUnlock32(Core::System& system, u32 address);
Result WaitProcessWideKeyAtomic32(Core::System& system, u32 address, u32 cv_key, u32 tag,
u32 timeout_ns_low, u32 timeout_ns_high);
void SignalProcessWideKey32(Core::System& system, u32 cv_key, s32 count);
void GetSystemTick32(Core::System& system, u32* time_low, u32* time_high);
Result ConnectToNamedPort32(Core::System& system, Handle* out_handle, u32 port_name_address);
Result SendSyncRequest32(Core::System& system, Handle handle);
Result GetProcessId32(Core::System& system, u32* out_process_id_low, u32* out_process_id_high,
Handle handle);
Result GetThreadId32(Core::System& system, u32* out_thread_id_low, u32* out_thread_id_high,
Handle thread_handle);
void Break32(Core::System& system, u32 reason, u32 info1, u32 info2);
void OutputDebugString32(Core::System& system, u32 address, u32 len);
Result GetInfo32(Core::System& system, u32* result_low, u32* result_high, u32 sub_id_low,
u32 info_id, u32 handle, u32 sub_id_high);
Result MapPhysicalMemory32(Core::System& system, u32 addr, u32 size);
Result UnmapPhysicalMemory32(Core::System& system, u32 addr, u32 size);
Result SetThreadActivity32(Core::System& system, Handle thread_handle,
ThreadActivity thread_activity);
Result GetThreadContext32(Core::System& system, u32 out_context, Handle thread_handle);
Result WaitForAddress32(Core::System& system, u32 address, ArbitrationType arb_type, s32 value,
u32 timeout_ns_low, u32 timeout_ns_high);
Result SignalToAddress32(Core::System& system, u32 address, SignalType signal_type, s32 value,
s32 count);
Result CreateEvent32(Core::System& system, Handle* out_write, Handle* out_read);
Result CreateCodeMemory32(Core::System& system, Handle* out, u32 address, u32 size);
Result ControlCodeMemory32(Core::System& system, Handle code_memory_handle, u32 operation,
u64 address, u64 size, MemoryPermission perm);
Result FlushProcessDataCache32(Core::System& system, Handle process_handle, u64 address, u64 size);
} // namespace Kernel::Svc

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@ -0,0 +1,44 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/svc.h"
#include "core/hle/kernel/svc_results.h"
namespace Kernel::Svc {
/// Sets the thread activity
Result SetThreadActivity(Core::System& system, Handle thread_handle,
ThreadActivity thread_activity) {
LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, activity=0x{:08X}", thread_handle,
thread_activity);
// Validate the activity.
constexpr auto IsValidThreadActivity = [](ThreadActivity activity) {
return activity == ThreadActivity::Runnable || activity == ThreadActivity::Paused;
};
R_UNLESS(IsValidThreadActivity(thread_activity), ResultInvalidEnumValue);
// Get the thread from its handle.
KScopedAutoObject thread =
system.Kernel().CurrentProcess()->GetHandleTable().GetObject<KThread>(thread_handle);
R_UNLESS(thread.IsNotNull(), ResultInvalidHandle);
// Check that the activity is being set on a non-current thread for the current process.
R_UNLESS(thread->GetOwnerProcess() == system.Kernel().CurrentProcess(), ResultInvalidHandle);
R_UNLESS(thread.GetPointerUnsafe() != GetCurrentThreadPointer(system.Kernel()), ResultBusy);
// Set the activity.
R_TRY(thread->SetActivity(thread_activity));
return ResultSuccess;
}
Result SetThreadActivity32(Core::System& system, Handle thread_handle,
ThreadActivity thread_activity) {
return SetThreadActivity(system, thread_handle, thread_activity);
}
} // namespace Kernel::Svc

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@ -0,0 +1,113 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/kernel/k_memory_layout.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/svc.h"
#include "core/hle/kernel/svc_results.h"
#include "core/hle/kernel/svc_types.h"
namespace Kernel::Svc {
namespace {
constexpr bool IsValidSignalType(Svc::SignalType type) {
switch (type) {
case Svc::SignalType::Signal:
case Svc::SignalType::SignalAndIncrementIfEqual:
case Svc::SignalType::SignalAndModifyByWaitingCountIfEqual:
return true;
default:
return false;
}
}
constexpr bool IsValidArbitrationType(Svc::ArbitrationType type) {
switch (type) {
case Svc::ArbitrationType::WaitIfLessThan:
case Svc::ArbitrationType::DecrementAndWaitIfLessThan:
case Svc::ArbitrationType::WaitIfEqual:
return true;
default:
return false;
}
}
} // namespace
// Wait for an address (via Address Arbiter)
Result WaitForAddress(Core::System& system, VAddr address, ArbitrationType arb_type, s32 value,
s64 timeout_ns) {
LOG_TRACE(Kernel_SVC, "called, address=0x{:X}, arb_type=0x{:X}, value=0x{:X}, timeout_ns={}",
address, arb_type, value, timeout_ns);
// Validate input.
if (IsKernelAddress(address)) {
LOG_ERROR(Kernel_SVC, "Attempting to wait on kernel address (address={:08X})", address);
return ResultInvalidCurrentMemory;
}
if (!Common::IsAligned(address, sizeof(s32))) {
LOG_ERROR(Kernel_SVC, "Wait address must be 4 byte aligned (address={:08X})", address);
return ResultInvalidAddress;
}
if (!IsValidArbitrationType(arb_type)) {
LOG_ERROR(Kernel_SVC, "Invalid arbitration type specified (type={})", arb_type);
return ResultInvalidEnumValue;
}
// Convert timeout from nanoseconds to ticks.
s64 timeout{};
if (timeout_ns > 0) {
const s64 offset_tick(timeout_ns);
if (offset_tick > 0) {
timeout = offset_tick + 2;
if (timeout <= 0) {
timeout = std::numeric_limits<s64>::max();
}
} else {
timeout = std::numeric_limits<s64>::max();
}
} else {
timeout = timeout_ns;
}
return system.Kernel().CurrentProcess()->WaitAddressArbiter(address, arb_type, value, timeout);
}
Result WaitForAddress32(Core::System& system, u32 address, ArbitrationType arb_type, s32 value,
u32 timeout_ns_low, u32 timeout_ns_high) {
const auto timeout = static_cast<s64>(timeout_ns_low | (u64{timeout_ns_high} << 32));
return WaitForAddress(system, address, arb_type, value, timeout);
}
// Signals to an address (via Address Arbiter)
Result SignalToAddress(Core::System& system, VAddr address, SignalType signal_type, s32 value,
s32 count) {
LOG_TRACE(Kernel_SVC, "called, address=0x{:X}, signal_type=0x{:X}, value=0x{:X}, count=0x{:X}",
address, signal_type, value, count);
// Validate input.
if (IsKernelAddress(address)) {
LOG_ERROR(Kernel_SVC, "Attempting to signal to a kernel address (address={:08X})", address);
return ResultInvalidCurrentMemory;
}
if (!Common::IsAligned(address, sizeof(s32))) {
LOG_ERROR(Kernel_SVC, "Signaled address must be 4 byte aligned (address={:08X})", address);
return ResultInvalidAddress;
}
if (!IsValidSignalType(signal_type)) {
LOG_ERROR(Kernel_SVC, "Invalid signal type specified (type={})", signal_type);
return ResultInvalidEnumValue;
}
return system.Kernel().CurrentProcess()->SignalAddressArbiter(address, signal_type, value,
count);
}
Result SignalToAddress32(Core::System& system, u32 address, SignalType signal_type, s32 value,
s32 count) {
return SignalToAddress(system, address, signal_type, value, count);
}
} // namespace Kernel::Svc

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@ -0,0 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {} // namespace Kernel::Svc

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@ -0,0 +1,31 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/svc.h"
#include "core/hle/kernel/svc_results.h"
#include "core/hle/kernel/svc_types.h"
namespace Kernel::Svc {
Result FlushProcessDataCache32(Core::System& system, Handle process_handle, u64 address, u64 size) {
// Validate address/size.
R_UNLESS(size > 0, ResultInvalidSize);
R_UNLESS(address == static_cast<uintptr_t>(address), ResultInvalidCurrentMemory);
R_UNLESS(size == static_cast<size_t>(size), ResultInvalidCurrentMemory);
// Get the process from its handle.
KScopedAutoObject process =
system.Kernel().CurrentProcess()->GetHandleTable().GetObject<KProcess>(process_handle);
R_UNLESS(process.IsNotNull(), ResultInvalidHandle);
// Verify the region is within range.
auto& page_table = process->PageTable();
R_UNLESS(page_table.Contains(address, size), ResultInvalidCurrentMemory);
// Perform the operation.
R_RETURN(system.Memory().FlushDataCache(*process, address, size));
}
} // namespace Kernel::Svc

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@ -0,0 +1,154 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/kernel/k_code_memory.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {
namespace {
constexpr bool IsValidMapCodeMemoryPermission(MemoryPermission perm) {
return perm == MemoryPermission::ReadWrite;
}
constexpr bool IsValidMapToOwnerCodeMemoryPermission(MemoryPermission perm) {
return perm == MemoryPermission::Read || perm == MemoryPermission::ReadExecute;
}
constexpr bool IsValidUnmapCodeMemoryPermission(MemoryPermission perm) {
return perm == MemoryPermission::None;
}
constexpr bool IsValidUnmapFromOwnerCodeMemoryPermission(MemoryPermission perm) {
return perm == MemoryPermission::None;
}
} // namespace
Result CreateCodeMemory(Core::System& system, Handle* out, VAddr address, size_t size) {
LOG_TRACE(Kernel_SVC, "called, address=0x{:X}, size=0x{:X}", address, size);
// Get kernel instance.
auto& kernel = system.Kernel();
// Validate address / size.
R_UNLESS(Common::IsAligned(address, PageSize), ResultInvalidAddress);
R_UNLESS(Common::IsAligned(size, PageSize), ResultInvalidSize);
R_UNLESS(size > 0, ResultInvalidSize);
R_UNLESS((address < address + size), ResultInvalidCurrentMemory);
// Create the code memory.
KCodeMemory* code_mem = KCodeMemory::Create(kernel);
R_UNLESS(code_mem != nullptr, ResultOutOfResource);
// Verify that the region is in range.
R_UNLESS(system.CurrentProcess()->PageTable().Contains(address, size),
ResultInvalidCurrentMemory);
// Initialize the code memory.
R_TRY(code_mem->Initialize(system.DeviceMemory(), address, size));
// Register the code memory.
KCodeMemory::Register(kernel, code_mem);
// Add the code memory to the handle table.
R_TRY(system.CurrentProcess()->GetHandleTable().Add(out, code_mem));
code_mem->Close();
return ResultSuccess;
}
Result CreateCodeMemory32(Core::System& system, Handle* out, u32 address, u32 size) {
return CreateCodeMemory(system, out, address, size);
}
Result ControlCodeMemory(Core::System& system, Handle code_memory_handle, u32 operation,
VAddr address, size_t size, MemoryPermission perm) {
LOG_TRACE(Kernel_SVC,
"called, code_memory_handle=0x{:X}, operation=0x{:X}, address=0x{:X}, size=0x{:X}, "
"permission=0x{:X}",
code_memory_handle, operation, address, size, perm);
// Validate the address / size.
R_UNLESS(Common::IsAligned(address, PageSize), ResultInvalidAddress);
R_UNLESS(Common::IsAligned(size, PageSize), ResultInvalidSize);
R_UNLESS(size > 0, ResultInvalidSize);
R_UNLESS((address < address + size), ResultInvalidCurrentMemory);
// Get the code memory from its handle.
KScopedAutoObject code_mem =
system.CurrentProcess()->GetHandleTable().GetObject<KCodeMemory>(code_memory_handle);
R_UNLESS(code_mem.IsNotNull(), ResultInvalidHandle);
// NOTE: Here, Atmosphere extends the SVC to allow code memory operations on one's own process.
// This enables homebrew usage of these SVCs for JIT.
// Perform the operation.
switch (static_cast<CodeMemoryOperation>(operation)) {
case CodeMemoryOperation::Map: {
// Check that the region is in range.
R_UNLESS(
system.CurrentProcess()->PageTable().CanContain(address, size, KMemoryState::CodeOut),
ResultInvalidMemoryRegion);
// Check the memory permission.
R_UNLESS(IsValidMapCodeMemoryPermission(perm), ResultInvalidNewMemoryPermission);
// Map the memory.
R_TRY(code_mem->Map(address, size));
} break;
case CodeMemoryOperation::Unmap: {
// Check that the region is in range.
R_UNLESS(
system.CurrentProcess()->PageTable().CanContain(address, size, KMemoryState::CodeOut),
ResultInvalidMemoryRegion);
// Check the memory permission.
R_UNLESS(IsValidUnmapCodeMemoryPermission(perm), ResultInvalidNewMemoryPermission);
// Unmap the memory.
R_TRY(code_mem->Unmap(address, size));
} break;
case CodeMemoryOperation::MapToOwner: {
// Check that the region is in range.
R_UNLESS(code_mem->GetOwner()->PageTable().CanContain(address, size,
KMemoryState::GeneratedCode),
ResultInvalidMemoryRegion);
// Check the memory permission.
R_UNLESS(IsValidMapToOwnerCodeMemoryPermission(perm), ResultInvalidNewMemoryPermission);
// Map the memory to its owner.
R_TRY(code_mem->MapToOwner(address, size, perm));
} break;
case CodeMemoryOperation::UnmapFromOwner: {
// Check that the region is in range.
R_UNLESS(code_mem->GetOwner()->PageTable().CanContain(address, size,
KMemoryState::GeneratedCode),
ResultInvalidMemoryRegion);
// Check the memory permission.
R_UNLESS(IsValidUnmapFromOwnerCodeMemoryPermission(perm), ResultInvalidNewMemoryPermission);
// Unmap the memory from its owner.
R_TRY(code_mem->UnmapFromOwner(address, size));
} break;
default:
return ResultInvalidEnumValue;
}
return ResultSuccess;
}
Result ControlCodeMemory32(Core::System& system, Handle code_memory_handle, u32 operation,
u64 address, u64 size, MemoryPermission perm) {
return ControlCodeMemory(system, code_memory_handle, operation, address, size, perm);
}
} // namespace Kernel::Svc

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@ -0,0 +1,69 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/kernel/k_memory_layout.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/svc.h"
#include "core/hle/kernel/svc_results.h"
namespace Kernel::Svc {
/// Wait process wide key atomic
Result WaitProcessWideKeyAtomic(Core::System& system, VAddr address, VAddr cv_key, u32 tag,
s64 timeout_ns) {
LOG_TRACE(Kernel_SVC, "called address={:X}, cv_key={:X}, tag=0x{:08X}, timeout_ns={}", address,
cv_key, tag, timeout_ns);
// Validate input.
if (IsKernelAddress(address)) {
LOG_ERROR(Kernel_SVC, "Attempted to wait on kernel address (address={:08X})", address);
return ResultInvalidCurrentMemory;
}
if (!Common::IsAligned(address, sizeof(s32))) {
LOG_ERROR(Kernel_SVC, "Address must be 4 byte aligned (address={:08X})", address);
return ResultInvalidAddress;
}
// Convert timeout from nanoseconds to ticks.
s64 timeout{};
if (timeout_ns > 0) {
const s64 offset_tick(timeout_ns);
if (offset_tick > 0) {
timeout = offset_tick + 2;
if (timeout <= 0) {
timeout = std::numeric_limits<s64>::max();
}
} else {
timeout = std::numeric_limits<s64>::max();
}
} else {
timeout = timeout_ns;
}
// Wait on the condition variable.
return system.Kernel().CurrentProcess()->WaitConditionVariable(
address, Common::AlignDown(cv_key, sizeof(u32)), tag, timeout);
}
Result WaitProcessWideKeyAtomic32(Core::System& system, u32 address, u32 cv_key, u32 tag,
u32 timeout_ns_low, u32 timeout_ns_high) {
const auto timeout_ns = static_cast<s64>(timeout_ns_low | (u64{timeout_ns_high} << 32));
return WaitProcessWideKeyAtomic(system, address, cv_key, tag, timeout_ns);
}
/// Signal process wide key
void SignalProcessWideKey(Core::System& system, VAddr cv_key, s32 count) {
LOG_TRACE(Kernel_SVC, "called, cv_key=0x{:X}, count=0x{:08X}", cv_key, count);
// Signal the condition variable.
return system.Kernel().CurrentProcess()->SignalConditionVariable(
Common::AlignDown(cv_key, sizeof(u32)), count);
}
void SignalProcessWideKey32(Core::System& system, u32 cv_key, s32 count) {
SignalProcessWideKey(system, cv_key, count);
}
} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/kernel/svc.h"
#include "core/memory.h"
namespace Kernel::Svc {
/// Used to output a message on a debug hardware unit - does nothing on a retail unit
void OutputDebugString(Core::System& system, VAddr address, u64 len) {
if (len == 0) {
return;
}
std::string str(len, '\0');
system.Memory().ReadBlock(address, str.data(), str.size());
LOG_DEBUG(Debug_Emulated, "{}", str);
}
void OutputDebugString32(Core::System& system, u32 address, u32 len) {
OutputDebugString(system, address, len);
}
} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_scoped_resource_reservation.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {
Result SignalEvent(Core::System& system, Handle event_handle) {
LOG_DEBUG(Kernel_SVC, "called, event_handle=0x{:08X}", event_handle);
// Get the current handle table.
const KHandleTable& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
// Get the event.
KScopedAutoObject event = handle_table.GetObject<KEvent>(event_handle);
R_UNLESS(event.IsNotNull(), ResultInvalidHandle);
return event->Signal();
}
Result SignalEvent32(Core::System& system, Handle event_handle) {
return SignalEvent(system, event_handle);
}
Result ClearEvent(Core::System& system, Handle event_handle) {
LOG_TRACE(Kernel_SVC, "called, event_handle=0x{:08X}", event_handle);
// Get the current handle table.
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
// Try to clear the writable event.
{
KScopedAutoObject event = handle_table.GetObject<KEvent>(event_handle);
if (event.IsNotNull()) {
return event->Clear();
}
}
// Try to clear the readable event.
{
KScopedAutoObject readable_event = handle_table.GetObject<KReadableEvent>(event_handle);
if (readable_event.IsNotNull()) {
return readable_event->Clear();
}
}
LOG_ERROR(Kernel_SVC, "Event handle does not exist, event_handle=0x{:08X}", event_handle);
return ResultInvalidHandle;
}
Result ClearEvent32(Core::System& system, Handle event_handle) {
return ClearEvent(system, event_handle);
}
Result CreateEvent(Core::System& system, Handle* out_write, Handle* out_read) {
LOG_DEBUG(Kernel_SVC, "called");
// Get the kernel reference and handle table.
auto& kernel = system.Kernel();
auto& handle_table = kernel.CurrentProcess()->GetHandleTable();
// Reserve a new event from the process resource limit
KScopedResourceReservation event_reservation(kernel.CurrentProcess(),
LimitableResource::EventCountMax);
R_UNLESS(event_reservation.Succeeded(), ResultLimitReached);
// Create a new event.
KEvent* event = KEvent::Create(kernel);
R_UNLESS(event != nullptr, ResultOutOfResource);
// Initialize the event.
event->Initialize(kernel.CurrentProcess());
// Commit the thread reservation.
event_reservation.Commit();
// Ensure that we clean up the event (and its only references are handle table) on function end.
SCOPE_EXIT({
event->GetReadableEvent().Close();
event->Close();
});
// Register the event.
KEvent::Register(kernel, event);
// Add the event to the handle table.
R_TRY(handle_table.Add(out_write, event));
// Ensure that we maintaing a clean handle state on exit.
auto handle_guard = SCOPE_GUARD({ handle_table.Remove(*out_write); });
// Add the readable event to the handle table.
R_TRY(handle_table.Add(out_read, std::addressof(event->GetReadableEvent())));
// We succeeded.
handle_guard.Cancel();
return ResultSuccess;
}
Result CreateEvent32(Core::System& system, Handle* out_write, Handle* out_read) {
return CreateEvent(system, out_write, out_read);
}
} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/debugger/debugger.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/svc.h"
#include "core/hle/kernel/svc_types.h"
#include "core/memory.h"
#include "core/reporter.h"
namespace Kernel::Svc {
/// Break program execution
void Break(Core::System& system, u32 reason, u64 info1, u64 info2) {
BreakReason break_reason =
static_cast<BreakReason>(reason & ~static_cast<u32>(BreakReason::NotificationOnlyFlag));
bool notification_only = (reason & static_cast<u32>(BreakReason::NotificationOnlyFlag)) != 0;
bool has_dumped_buffer{};
std::vector<u8> debug_buffer;
const auto handle_debug_buffer = [&](VAddr addr, u64 sz) {
if (sz == 0 || addr == 0 || has_dumped_buffer) {
return;
}
auto& memory = system.Memory();
// This typically is an error code so we're going to assume this is the case
if (sz == sizeof(u32)) {
LOG_CRITICAL(Debug_Emulated, "debug_buffer_err_code={:X}", memory.Read32(addr));
} else {
// We don't know what's in here so we'll hexdump it
debug_buffer.resize(sz);
memory.ReadBlock(addr, debug_buffer.data(), sz);
std::string hexdump;
for (std::size_t i = 0; i < debug_buffer.size(); i++) {
hexdump += fmt::format("{:02X} ", debug_buffer[i]);
if (i != 0 && i % 16 == 0) {
hexdump += '\n';
}
}
LOG_CRITICAL(Debug_Emulated, "debug_buffer=\n{}", hexdump);
}
has_dumped_buffer = true;
};
switch (break_reason) {
case BreakReason::Panic:
LOG_CRITICAL(Debug_Emulated, "Userspace PANIC! info1=0x{:016X}, info2=0x{:016X}", info1,
info2);
handle_debug_buffer(info1, info2);
break;
case BreakReason::Assert:
LOG_CRITICAL(Debug_Emulated, "Userspace Assertion failed! info1=0x{:016X}, info2=0x{:016X}",
info1, info2);
handle_debug_buffer(info1, info2);
break;
case BreakReason::User:
LOG_WARNING(Debug_Emulated, "Userspace Break! 0x{:016X} with size 0x{:016X}", info1, info2);
handle_debug_buffer(info1, info2);
break;
case BreakReason::PreLoadDll:
LOG_INFO(Debug_Emulated,
"Userspace Attempting to load an NRO at 0x{:016X} with size 0x{:016X}", info1,
info2);
break;
case BreakReason::PostLoadDll:
LOG_INFO(Debug_Emulated, "Userspace Loaded an NRO at 0x{:016X} with size 0x{:016X}", info1,
info2);
break;
case BreakReason::PreUnloadDll:
LOG_INFO(Debug_Emulated,
"Userspace Attempting to unload an NRO at 0x{:016X} with size 0x{:016X}", info1,
info2);
break;
case BreakReason::PostUnloadDll:
LOG_INFO(Debug_Emulated, "Userspace Unloaded an NRO at 0x{:016X} with size 0x{:016X}",
info1, info2);
break;
case BreakReason::CppException:
LOG_CRITICAL(Debug_Emulated, "Signalling debugger. Uncaught C++ exception encountered.");
break;
default:
LOG_WARNING(
Debug_Emulated,
"Signalling debugger, Unknown break reason {:#X}, info1=0x{:016X}, info2=0x{:016X}",
reason, info1, info2);
handle_debug_buffer(info1, info2);
break;
}
system.GetReporter().SaveSvcBreakReport(reason, notification_only, info1, info2,
has_dumped_buffer ? std::make_optional(debug_buffer)
: std::nullopt);
if (!notification_only) {
LOG_CRITICAL(
Debug_Emulated,
"Emulated program broke execution! reason=0x{:016X}, info1=0x{:016X}, info2=0x{:016X}",
reason, info1, info2);
handle_debug_buffer(info1, info2);
auto* const current_thread = GetCurrentThreadPointer(system.Kernel());
const auto thread_processor_id = current_thread->GetActiveCore();
system.ArmInterface(static_cast<std::size_t>(thread_processor_id)).LogBacktrace();
}
if (system.DebuggerEnabled()) {
auto* thread = system.Kernel().GetCurrentEmuThread();
system.GetDebugger().NotifyThreadStopped(thread);
thread->RequestSuspend(Kernel::SuspendType::Debug);
}
}
void Break32(Core::System& system, u32 reason, u32 info1, u32 info2) {
Break(system, reason, info1, info2);
}
} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_resource_limit.h"
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {
/// Gets system/memory information for the current process
Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle handle, u64 info_sub_id) {
LOG_TRACE(Kernel_SVC, "called info_id=0x{:X}, info_sub_id=0x{:X}, handle=0x{:08X}", info_id,
info_sub_id, handle);
const auto info_id_type = static_cast<InfoType>(info_id);
switch (info_id_type) {
case InfoType::CoreMask:
case InfoType::PriorityMask:
case InfoType::AliasRegionAddress:
case InfoType::AliasRegionSize:
case InfoType::HeapRegionAddress:
case InfoType::HeapRegionSize:
case InfoType::AslrRegionAddress:
case InfoType::AslrRegionSize:
case InfoType::StackRegionAddress:
case InfoType::StackRegionSize:
case InfoType::TotalMemorySize:
case InfoType::UsedMemorySize:
case InfoType::SystemResourceSizeTotal:
case InfoType::SystemResourceSizeUsed:
case InfoType::ProgramId:
case InfoType::UserExceptionContextAddress:
case InfoType::TotalNonSystemMemorySize:
case InfoType::UsedNonSystemMemorySize:
case InfoType::IsApplication:
case InfoType::FreeThreadCount: {
if (info_sub_id != 0) {
LOG_ERROR(Kernel_SVC, "Info sub id is non zero! info_id={}, info_sub_id={}", info_id,
info_sub_id);
return ResultInvalidEnumValue;
}
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
KScopedAutoObject process = handle_table.GetObject<KProcess>(handle);
if (process.IsNull()) {
LOG_ERROR(Kernel_SVC, "Process is not valid! info_id={}, info_sub_id={}, handle={:08X}",
info_id, info_sub_id, handle);
return ResultInvalidHandle;
}
switch (info_id_type) {
case InfoType::CoreMask:
*result = process->GetCoreMask();
return ResultSuccess;
case InfoType::PriorityMask:
*result = process->GetPriorityMask();
return ResultSuccess;
case InfoType::AliasRegionAddress:
*result = process->PageTable().GetAliasRegionStart();
return ResultSuccess;
case InfoType::AliasRegionSize:
*result = process->PageTable().GetAliasRegionSize();
return ResultSuccess;
case InfoType::HeapRegionAddress:
*result = process->PageTable().GetHeapRegionStart();
return ResultSuccess;
case InfoType::HeapRegionSize:
*result = process->PageTable().GetHeapRegionSize();
return ResultSuccess;
case InfoType::AslrRegionAddress:
*result = process->PageTable().GetAliasCodeRegionStart();
return ResultSuccess;
case InfoType::AslrRegionSize:
*result = process->PageTable().GetAliasCodeRegionSize();
return ResultSuccess;
case InfoType::StackRegionAddress:
*result = process->PageTable().GetStackRegionStart();
return ResultSuccess;
case InfoType::StackRegionSize:
*result = process->PageTable().GetStackRegionSize();
return ResultSuccess;
case InfoType::TotalMemorySize:
*result = process->GetTotalPhysicalMemoryAvailable();
return ResultSuccess;
case InfoType::UsedMemorySize:
*result = process->GetTotalPhysicalMemoryUsed();
return ResultSuccess;
case InfoType::SystemResourceSizeTotal:
*result = process->GetSystemResourceSize();
return ResultSuccess;
case InfoType::SystemResourceSizeUsed:
LOG_WARNING(Kernel_SVC, "(STUBBED) Attempted to query system resource usage");
*result = process->GetSystemResourceUsage();
return ResultSuccess;
case InfoType::ProgramId:
*result = process->GetProgramID();
return ResultSuccess;
case InfoType::UserExceptionContextAddress:
*result = process->GetProcessLocalRegionAddress();
return ResultSuccess;
case InfoType::TotalNonSystemMemorySize:
*result = process->GetTotalPhysicalMemoryAvailableWithoutSystemResource();
return ResultSuccess;
case InfoType::UsedNonSystemMemorySize:
*result = process->GetTotalPhysicalMemoryUsedWithoutSystemResource();
return ResultSuccess;
case InfoType::FreeThreadCount:
*result = process->GetFreeThreadCount();
return ResultSuccess;
default:
break;
}
LOG_ERROR(Kernel_SVC, "Unimplemented svcGetInfo id=0x{:016X}", info_id);
return ResultInvalidEnumValue;
}
case InfoType::DebuggerAttached:
*result = 0;
return ResultSuccess;
case InfoType::ResourceLimit: {
if (handle != 0) {
LOG_ERROR(Kernel, "Handle is non zero! handle={:08X}", handle);
return ResultInvalidHandle;
}
if (info_sub_id != 0) {
LOG_ERROR(Kernel, "Info sub id is non zero! info_id={}, info_sub_id={}", info_id,
info_sub_id);
return ResultInvalidCombination;
}
KProcess* const current_process = system.Kernel().CurrentProcess();
KHandleTable& handle_table = current_process->GetHandleTable();
const auto resource_limit = current_process->GetResourceLimit();
if (!resource_limit) {
*result = Svc::InvalidHandle;
// Yes, the kernel considers this a successful operation.
return ResultSuccess;
}
Handle resource_handle{};
R_TRY(handle_table.Add(&resource_handle, resource_limit));
*result = resource_handle;
return ResultSuccess;
}
case InfoType::RandomEntropy:
if (handle != 0) {
LOG_ERROR(Kernel_SVC, "Process Handle is non zero, expected 0 result but got {:016X}",
handle);
return ResultInvalidHandle;
}
if (info_sub_id >= KProcess::RANDOM_ENTROPY_SIZE) {
LOG_ERROR(Kernel_SVC, "Entropy size is out of range, expected {} but got {}",
KProcess::RANDOM_ENTROPY_SIZE, info_sub_id);
return ResultInvalidCombination;
}
*result = system.Kernel().CurrentProcess()->GetRandomEntropy(info_sub_id);
return ResultSuccess;
case InfoType::InitialProcessIdRange:
LOG_WARNING(Kernel_SVC,
"(STUBBED) Attempted to query privileged process id bounds, returned 0");
*result = 0;
return ResultSuccess;
case InfoType::ThreadTickCount: {
constexpr u64 num_cpus = 4;
if (info_sub_id != 0xFFFFFFFFFFFFFFFF && info_sub_id >= num_cpus) {
LOG_ERROR(Kernel_SVC, "Core count is out of range, expected {} but got {}", num_cpus,
info_sub_id);
return ResultInvalidCombination;
}
KScopedAutoObject thread =
system.Kernel().CurrentProcess()->GetHandleTable().GetObject<KThread>(
static_cast<Handle>(handle));
if (thread.IsNull()) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}",
static_cast<Handle>(handle));
return ResultInvalidHandle;
}
const auto& core_timing = system.CoreTiming();
const auto& scheduler = *system.Kernel().CurrentScheduler();
const auto* const current_thread = GetCurrentThreadPointer(system.Kernel());
const bool same_thread = current_thread == thread.GetPointerUnsafe();
const u64 prev_ctx_ticks = scheduler.GetLastContextSwitchTime();
u64 out_ticks = 0;
if (same_thread && info_sub_id == 0xFFFFFFFFFFFFFFFF) {
const u64 thread_ticks = current_thread->GetCpuTime();
out_ticks = thread_ticks + (core_timing.GetCPUTicks() - prev_ctx_ticks);
} else if (same_thread && info_sub_id == system.Kernel().CurrentPhysicalCoreIndex()) {
out_ticks = core_timing.GetCPUTicks() - prev_ctx_ticks;
}
*result = out_ticks;
return ResultSuccess;
}
case InfoType::IdleTickCount: {
// Verify the input handle is invalid.
R_UNLESS(handle == InvalidHandle, ResultInvalidHandle);
// Verify the requested core is valid.
const bool core_valid =
(info_sub_id == 0xFFFFFFFFFFFFFFFF) ||
(info_sub_id == static_cast<u64>(system.Kernel().CurrentPhysicalCoreIndex()));
R_UNLESS(core_valid, ResultInvalidCombination);
// Get the idle tick count.
*result = system.Kernel().CurrentScheduler()->GetIdleThread()->GetCpuTime();
return ResultSuccess;
}
case InfoType::MesosphereCurrentProcess: {
// Verify the input handle is invalid.
R_UNLESS(handle == InvalidHandle, ResultInvalidHandle);
// Verify the sub-type is valid.
R_UNLESS(info_sub_id == 0, ResultInvalidCombination);
// Get the handle table.
KProcess* current_process = system.Kernel().CurrentProcess();
KHandleTable& handle_table = current_process->GetHandleTable();
// Get a new handle for the current process.
Handle tmp;
R_TRY(handle_table.Add(&tmp, current_process));
// Set the output.
*result = tmp;
// We succeeded.
return ResultSuccess;
}
default:
LOG_ERROR(Kernel_SVC, "Unimplemented svcGetInfo id=0x{:016X}", info_id);
return ResultInvalidEnumValue;
}
}
Result GetInfo32(Core::System& system, u32* result_low, u32* result_high, u32 sub_id_low,
u32 info_id, u32 handle, u32 sub_id_high) {
const u64 sub_id{u64{sub_id_low} | (u64{sub_id_high} << 32)};
u64 res_value{};
const Result result{GetInfo(system, &res_value, info_id, handle, sub_id)};
*result_high = static_cast<u32>(res_value >> 32);
*result_low = static_cast<u32>(res_value & std::numeric_limits<u32>::max());
return result;
}
} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/hle/kernel/k_client_session.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_server_session.h"
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {
/// Makes a blocking IPC call to a service.
Result SendSyncRequest(Core::System& system, Handle handle) {
auto& kernel = system.Kernel();
// Get the client session from its handle.
KScopedAutoObject session =
kernel.CurrentProcess()->GetHandleTable().GetObject<KClientSession>(handle);
R_UNLESS(session.IsNotNull(), ResultInvalidHandle);
LOG_TRACE(Kernel_SVC, "called handle=0x{:08X}({})", handle, session->GetName());
return session->SendSyncRequest();
}
Result SendSyncRequest32(Core::System& system, Handle handle) {
return SendSyncRequest(system, handle);
}
Result ReplyAndReceive(Core::System& system, s32* out_index, Handle* handles, s32 num_handles,
Handle reply_target, s64 timeout_ns) {
auto& kernel = system.Kernel();
auto& handle_table = GetCurrentThread(kernel).GetOwnerProcess()->GetHandleTable();
// Convert handle list to object table.
std::vector<KSynchronizationObject*> objs(num_handles);
R_UNLESS(
handle_table.GetMultipleObjects<KSynchronizationObject>(objs.data(), handles, num_handles),
ResultInvalidHandle);
// Ensure handles are closed when we're done.
SCOPE_EXIT({
for (auto i = 0; i < num_handles; ++i) {
objs[i]->Close();
}
});
// Reply to the target, if one is specified.
if (reply_target != InvalidHandle) {
KScopedAutoObject session = handle_table.GetObject<KServerSession>(reply_target);
R_UNLESS(session.IsNotNull(), ResultInvalidHandle);
// If we fail to reply, we want to set the output index to -1.
ON_RESULT_FAILURE {
*out_index = -1;
};
// Send the reply.
R_TRY(session->SendReply());
}
// Wait for a message.
while (true) {
// Wait for an object.
s32 index;
Result result = KSynchronizationObject::Wait(kernel, &index, objs.data(),
static_cast<s32>(objs.size()), timeout_ns);
if (result == ResultTimedOut) {
return result;
}
// Receive the request.
if (R_SUCCEEDED(result)) {
KServerSession* session = objs[index]->DynamicCast<KServerSession*>();
if (session != nullptr) {
result = session->ReceiveRequest();
if (result == ResultNotFound) {
continue;
}
}
}
*out_index = index;
return result;
}
}
} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {
void KernelDebug([[maybe_unused]] Core::System& system, [[maybe_unused]] u32 kernel_debug_type,
[[maybe_unused]] u64 param1, [[maybe_unused]] u64 param2,
[[maybe_unused]] u64 param3) {
// Intentionally do nothing, as this does nothing in released kernel binaries.
}
void ChangeKernelTraceState([[maybe_unused]] Core::System& system,
[[maybe_unused]] u32 trace_state) {
// Intentionally do nothing, as this does nothing in released kernel binaries.
}
} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {} // namespace Kernel::Svc

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