core: hle: kernel: Update KSynchronizationObject.
This commit is contained in:
parent
eafd021b14
commit
2feb4d56e9
33 changed files with 397 additions and 621 deletions
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@ -164,6 +164,8 @@ add_library(core STATIC
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hle/kernel/k_scheduler_lock.h
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hle/kernel/k_scoped_lock.h
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hle/kernel/k_scoped_scheduler_lock_and_sleep.h
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hle/kernel/k_synchronization_object.cpp
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hle/kernel/k_synchronization_object.h
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hle/kernel/kernel.cpp
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hle/kernel/kernel.h
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hle/kernel/memory/address_space_info.cpp
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@ -213,10 +215,6 @@ add_library(core STATIC
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hle/kernel/svc_results.h
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hle/kernel/svc_types.h
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hle/kernel/svc_wrap.h
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hle/kernel/synchronization_object.cpp
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hle/kernel/synchronization_object.h
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hle/kernel/synchronization.cpp
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hle/kernel/synchronization.h
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hle/kernel/thread.cpp
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hle/kernel/thread.h
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hle/kernel/time_manager.cpp
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@ -37,7 +37,7 @@ void AddressArbiter::WakeThreads(const std::vector<std::shared_ptr<Thread>>& wai
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waiting_threads[i]->SetSynchronizationResults(nullptr, RESULT_SUCCESS);
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RemoveThread(waiting_threads[i]);
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waiting_threads[i]->WaitForArbitration(false);
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waiting_threads[i]->ResumeFromWait();
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waiting_threads[i]->Wakeup();
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}
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}
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@ -160,7 +160,7 @@ ResultCode AddressArbiter::WaitForAddressIfLessThan(VAddr address, s32 value, s6
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{
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KScopedSchedulerLockAndSleep lock(kernel, event_handle, current_thread, timeout);
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if (current_thread->IsPendingTermination()) {
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if (current_thread->IsTerminationRequested()) {
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lock.CancelSleep();
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return ERR_THREAD_TERMINATING;
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}
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@ -201,7 +201,7 @@ ResultCode AddressArbiter::WaitForAddressIfLessThan(VAddr address, s32 value, s6
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current_thread->SetArbiterWaitAddress(address);
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InsertThread(SharedFrom(current_thread));
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current_thread->SetStatus(ThreadStatus::WaitArb);
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current_thread->SetState(ThreadStatus::WaitArb);
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current_thread->WaitForArbitration(true);
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}
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@ -230,7 +230,7 @@ ResultCode AddressArbiter::WaitForAddressIfEqual(VAddr address, s32 value, s64 t
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{
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KScopedSchedulerLockAndSleep lock(kernel, event_handle, current_thread, timeout);
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if (current_thread->IsPendingTermination()) {
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if (current_thread->IsTerminationRequested()) {
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lock.CancelSleep();
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return ERR_THREAD_TERMINATING;
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}
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@ -256,7 +256,7 @@ ResultCode AddressArbiter::WaitForAddressIfEqual(VAddr address, s32 value, s64 t
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current_thread->SetSynchronizationResults(nullptr, RESULT_TIMEOUT);
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current_thread->SetArbiterWaitAddress(address);
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InsertThread(SharedFrom(current_thread));
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current_thread->SetStatus(ThreadStatus::WaitArb);
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current_thread->SetState(ThreadStatus::WaitArb);
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current_thread->WaitForArbitration(true);
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}
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@ -33,9 +33,6 @@ ResultVal<std::shared_ptr<ClientSession>> ClientPort::Connect() {
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server_port->AppendPendingSession(std::move(server));
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}
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// Wake the threads waiting on the ServerPort
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server_port->Signal();
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return MakeResult(std::move(client));
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}
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@ -12,7 +12,7 @@
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namespace Kernel {
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ClientSession::ClientSession(KernelCore& kernel) : SynchronizationObject{kernel} {}
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ClientSession::ClientSession(KernelCore& kernel) : KSynchronizationObject{kernel} {}
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ClientSession::~ClientSession() {
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// This destructor will be called automatically when the last ClientSession handle is closed by
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@ -22,15 +22,6 @@ ClientSession::~ClientSession() {
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}
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}
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bool ClientSession::ShouldWait(const Thread* thread) const {
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UNIMPLEMENTED();
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return {};
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}
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void ClientSession::Acquire(Thread* thread) {
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UNIMPLEMENTED();
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}
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bool ClientSession::IsSignaled() const {
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UNIMPLEMENTED();
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return true;
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@ -7,7 +7,7 @@
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#include <memory>
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#include <string>
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#include "core/hle/kernel/synchronization_object.h"
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#include "core/hle/kernel/k_synchronization_object.h"
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#include "core/hle/result.h"
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union ResultCode;
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@ -26,7 +26,7 @@ class KernelCore;
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class Session;
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class Thread;
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class ClientSession final : public SynchronizationObject {
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class ClientSession final : public KSynchronizationObject {
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public:
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explicit ClientSession(KernelCore& kernel);
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~ClientSession() override;
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@ -49,10 +49,6 @@ public:
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ResultCode SendSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory,
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Core::Timing::CoreTiming& core_timing);
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bool ShouldWait(const Thread* thread) const override;
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void Acquire(Thread* thread) override;
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bool IsSignaled() const override;
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private:
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@ -13,12 +13,14 @@ namespace Kernel {
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constexpr ResultCode ERR_MAX_CONNECTIONS_REACHED{ErrorModule::Kernel, 7};
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constexpr ResultCode ERR_INVALID_CAPABILITY_DESCRIPTOR{ErrorModule::Kernel, 14};
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constexpr ResultCode ERR_THREAD_TERMINATING{ErrorModule::Kernel, 59};
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constexpr ResultCode ERR_TERMINATION_REQUESTED{ErrorModule::Kernel, 59};
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constexpr ResultCode ERR_INVALID_SIZE{ErrorModule::Kernel, 101};
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constexpr ResultCode ERR_INVALID_ADDRESS{ErrorModule::Kernel, 102};
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constexpr ResultCode ERR_OUT_OF_RESOURCES{ErrorModule::Kernel, 103};
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constexpr ResultCode ERR_OUT_OF_MEMORY{ErrorModule::Kernel, 104};
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constexpr ResultCode ERR_HANDLE_TABLE_FULL{ErrorModule::Kernel, 105};
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constexpr ResultCode ERR_INVALID_ADDRESS_STATE{ErrorModule::Kernel, 106};
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constexpr ResultCode ERR_INVALID_CURRENT_MEMORY{ErrorModule::Kernel, 106};
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constexpr ResultCode ERR_INVALID_MEMORY_PERMISSIONS{ErrorModule::Kernel, 108};
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constexpr ResultCode ERR_INVALID_MEMORY_RANGE{ErrorModule::Kernel, 110};
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constexpr ResultCode ERR_INVALID_PROCESSOR_ID{ErrorModule::Kernel, 113};
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@ -28,6 +30,7 @@ constexpr ResultCode ERR_INVALID_POINTER{ErrorModule::Kernel, 115};
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constexpr ResultCode ERR_INVALID_COMBINATION{ErrorModule::Kernel, 116};
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constexpr ResultCode RESULT_TIMEOUT{ErrorModule::Kernel, 117};
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constexpr ResultCode ERR_SYNCHRONIZATION_CANCELED{ErrorModule::Kernel, 118};
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constexpr ResultCode ERR_CANCELLED{ErrorModule::Kernel, 118};
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constexpr ResultCode ERR_OUT_OF_RANGE{ErrorModule::Kernel, 119};
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constexpr ResultCode ERR_INVALID_ENUM_VALUE{ErrorModule::Kernel, 120};
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constexpr ResultCode ERR_NOT_FOUND{ErrorModule::Kernel, 121};
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@ -645,8 +645,7 @@ void KScheduler::Unload(Thread* thread) {
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void KScheduler::Reload(Thread* thread) {
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if (thread) {
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ASSERT_MSG(thread->GetSchedulingStatus() == ThreadSchedStatus::Runnable,
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"Thread must be runnable.");
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ASSERT_MSG(thread->GetState() == ThreadSchedStatus::Runnable, "Thread must be runnable.");
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// Cancel any outstanding wakeup events for this thread
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thread->SetIsRunning(true);
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@ -772,7 +771,7 @@ void KScheduler::Initialize() {
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{
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KScopedSchedulerLock lock{system.Kernel()};
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idle_thread->SetStatus(ThreadStatus::Ready);
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idle_thread->SetState(ThreadStatus::Ready);
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}
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}
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171
src/core/hle/kernel/k_synchronization_object.cpp
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171
src/core/hle/kernel/k_synchronization_object.cpp
Normal file
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@ -0,0 +1,171 @@
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "core/hle/kernel/k_scheduler.h"
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#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
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#include "core/hle/kernel/k_synchronization_object.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/svc_results.h"
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#include "core/hle/kernel/thread.h"
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namespace Kernel {
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ResultCode KSynchronizationObject::Wait(KernelCore& kernel, s32* out_index,
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KSynchronizationObject** objects, const s32 num_objects,
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s64 timeout) {
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// Allocate space on stack for thread nodes.
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std::vector<ThreadListNode> thread_nodes(num_objects);
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// Prepare for wait.
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Thread* thread = kernel.CurrentScheduler()->GetCurrentThread();
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Handle timer = InvalidHandle;
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{
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// Setup the scheduling lock and sleep.
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KScopedSchedulerLockAndSleep slp(kernel, timer, thread, timeout);
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// Check if any of the objects are already signaled.
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for (auto i = 0; i < num_objects; ++i) {
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ASSERT(objects[i] != nullptr);
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if (objects[i]->IsSignaled()) {
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*out_index = i;
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slp.CancelSleep();
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return RESULT_SUCCESS;
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}
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}
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// Check if the timeout is zero.
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if (timeout == 0) {
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slp.CancelSleep();
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return Svc::ResultTimedOut;
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}
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// Check if the thread should terminate.
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if (thread->IsTerminationRequested()) {
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slp.CancelSleep();
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return Svc::ResultTerminationRequested;
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}
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// Check if waiting was canceled.
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if (thread->IsWaitCancelled()) {
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slp.CancelSleep();
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thread->ClearWaitCancelled();
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return Svc::ResultCancelled;
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}
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// Add the waiters.
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for (auto i = 0; i < num_objects; ++i) {
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thread_nodes[i].thread = thread;
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thread_nodes[i].next = nullptr;
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if (objects[i]->thread_list_tail == nullptr) {
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objects[i]->thread_list_head = std::addressof(thread_nodes[i]);
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} else {
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objects[i]->thread_list_tail->next = std::addressof(thread_nodes[i]);
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}
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objects[i]->thread_list_tail = std::addressof(thread_nodes[i]);
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}
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// For debugging only
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thread->SetWaitObjectsForDebugging(objects, num_objects);
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// Mark the thread as waiting.
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thread->SetCancellable();
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thread->SetSyncedObject(nullptr, Svc::ResultTimedOut);
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thread->SetState(ThreadState::WaitSynch);
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}
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// The lock/sleep is done, so we should be able to get our result.
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// Thread is no longer cancellable.
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thread->ClearCancellable();
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// For debugging only
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thread->SetWaitObjectsForDebugging(nullptr, 0);
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// Cancel the timer as needed.
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if (timer != InvalidHandle) {
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auto& time_manager = kernel.TimeManager();
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time_manager.UnscheduleTimeEvent(timer);
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}
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// Get the wait result.
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ResultCode wait_result{RESULT_SUCCESS};
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s32 sync_index = -1;
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{
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KScopedSchedulerLock lock(kernel);
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KSynchronizationObject* synced_obj;
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wait_result = thread->GetWaitResult(std::addressof(synced_obj));
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for (auto i = 0; i < num_objects; ++i) {
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// Unlink the object from the list.
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ThreadListNode* prev_ptr =
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reinterpret_cast<ThreadListNode*>(std::addressof(objects[i]->thread_list_head));
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ThreadListNode* prev_val = nullptr;
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ThreadListNode *prev, *tail_prev;
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do {
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prev = prev_ptr;
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prev_ptr = prev_ptr->next;
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tail_prev = prev_val;
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prev_val = prev_ptr;
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} while (prev_ptr != std::addressof(thread_nodes[i]));
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if (objects[i]->thread_list_tail == std::addressof(thread_nodes[i])) {
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objects[i]->thread_list_tail = tail_prev;
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}
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prev->next = thread_nodes[i].next;
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if (objects[i] == synced_obj) {
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sync_index = i;
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}
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}
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}
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// Set output.
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*out_index = sync_index;
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return wait_result;
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}
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KSynchronizationObject::KSynchronizationObject(KernelCore& kernel) : Object{kernel} {}
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KSynchronizationObject ::~KSynchronizationObject() = default;
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void KSynchronizationObject::NotifyAvailable(ResultCode result) {
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KScopedSchedulerLock lock(kernel);
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// If we're not signaled, we've nothing to notify.
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if (!this->IsSignaled()) {
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return;
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}
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// Iterate over each thread.
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for (auto* cur_node = thread_list_head; cur_node != nullptr; cur_node = cur_node->next) {
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Thread* thread = cur_node->thread;
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if (thread->GetState() == ThreadSchedStatus::Paused) {
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thread->SetSyncedObject(this, result);
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thread->SetState(ThreadStatus::Ready);
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}
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}
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}
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std::vector<Thread*> KSynchronizationObject::GetWaitingThreadsForDebugging() const {
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std::vector<Thread*> threads;
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// If debugging, dump the list of waiters.
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{
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KScopedSchedulerLock lock(kernel);
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for (auto* cur_node = thread_list_head; cur_node != nullptr; cur_node = cur_node->next) {
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threads.emplace_back(cur_node->thread);
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}
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}
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return threads;
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}
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} // namespace Kernel
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58
src/core/hle/kernel/k_synchronization_object.h
Normal file
58
src/core/hle/kernel/k_synchronization_object.h
Normal file
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@ -0,0 +1,58 @@
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <vector>
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#include "core/hle/kernel/object.h"
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#include "core/hle/result.h"
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namespace Kernel {
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class KernelCore;
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class Synchronization;
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class Thread;
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/// Class that represents a Kernel object that a thread can be waiting on
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class KSynchronizationObject : public Object {
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public:
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struct ThreadListNode {
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ThreadListNode* next{};
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Thread* thread{};
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};
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[[nodiscard]] static ResultCode Wait(KernelCore& kernel, s32* out_index,
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KSynchronizationObject** objects, const s32 num_objects,
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s64 timeout);
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[[nodiscard]] virtual bool IsSignaled() const = 0;
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[[nodiscard]] std::vector<Thread*> GetWaitingThreadsForDebugging() const;
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protected:
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explicit KSynchronizationObject(KernelCore& kernel);
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virtual ~KSynchronizationObject();
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void NotifyAvailable(ResultCode result);
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void NotifyAvailable() {
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return this->NotifyAvailable(RESULT_SUCCESS);
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}
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private:
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ThreadListNode* thread_list_head{};
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ThreadListNode* thread_list_tail{};
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};
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// Specialization of DynamicObjectCast for KSynchronizationObjects
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template <>
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inline std::shared_ptr<KSynchronizationObject> DynamicObjectCast<KSynchronizationObject>(
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std::shared_ptr<Object> object) {
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if (object != nullptr && object->IsWaitable()) {
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return std::static_pointer_cast<KSynchronizationObject>(object);
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}
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return nullptr;
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}
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} // namespace Kernel
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@ -38,7 +38,6 @@
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#include "core/hle/kernel/resource_limit.h"
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#include "core/hle/kernel/service_thread.h"
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#include "core/hle/kernel/shared_memory.h"
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#include "core/hle/kernel/synchronization.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/time_manager.h"
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#include "core/hle/lock.h"
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@ -51,8 +50,7 @@ namespace Kernel {
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struct KernelCore::Impl {
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explicit Impl(Core::System& system, KernelCore& kernel)
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: synchronization{system}, time_manager{system}, global_handle_table{kernel}, system{
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system} {}
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: time_manager{system}, global_handle_table{kernel}, system{system} {}
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void SetMulticore(bool is_multicore) {
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this->is_multicore = is_multicore;
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@ -307,7 +305,6 @@ struct KernelCore::Impl {
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std::vector<std::shared_ptr<Process>> process_list;
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Process* current_process = nullptr;
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std::unique_ptr<Kernel::GlobalSchedulerContext> global_scheduler_context;
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Kernel::Synchronization synchronization;
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Kernel::TimeManager time_manager;
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std::shared_ptr<ResourceLimit> system_resource_limit;
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@ -461,14 +458,6 @@ const std::array<Core::CPUInterruptHandler, Core::Hardware::NUM_CPU_CORES>& Kern
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return impl->interrupts;
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}
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Kernel::Synchronization& KernelCore::Synchronization() {
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return impl->synchronization;
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}
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const Kernel::Synchronization& KernelCore::Synchronization() const {
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return impl->synchronization;
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}
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Kernel::TimeManager& KernelCore::TimeManager() {
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return impl->time_manager;
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}
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|
|
@ -615,7 +604,7 @@ void KernelCore::Suspend(bool in_suspention) {
|
|||
KScopedSchedulerLock lock(*this);
|
||||
ThreadStatus status = should_suspend ? ThreadStatus::Ready : ThreadStatus::WaitSleep;
|
||||
for (std::size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
|
||||
impl->suspend_threads[i]->SetStatus(status);
|
||||
impl->suspend_threads[i]->SetState(status);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -129,12 +129,6 @@ public:
|
|||
/// Gets the an instance of the current physical CPU core.
|
||||
const Kernel::PhysicalCore& CurrentPhysicalCore() const;
|
||||
|
||||
/// Gets the an instance of the Synchronization Interface.
|
||||
Kernel::Synchronization& Synchronization();
|
||||
|
||||
/// Gets the an instance of the Synchronization Interface.
|
||||
const Kernel::Synchronization& Synchronization() const;
|
||||
|
||||
/// Gets the an instance of the TimeManager Interface.
|
||||
Kernel::TimeManager& TimeManager();
|
||||
|
||||
|
|
|
|||
|
|
@ -107,7 +107,7 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
|
|||
current_thread->SetMutexWaitAddress(address);
|
||||
current_thread->SetWaitHandle(requesting_thread_handle);
|
||||
|
||||
current_thread->SetStatus(ThreadStatus::WaitMutex);
|
||||
current_thread->SetState(ThreadStatus::WaitMutex);
|
||||
|
||||
// Update the lock holder thread's priority to prevent priority inversion.
|
||||
holding_thread->AddMutexWaiter(current_thread);
|
||||
|
|
@ -145,7 +145,7 @@ std::pair<ResultCode, std::shared_ptr<Thread>> Mutex::Unlock(std::shared_ptr<Thr
|
|||
}
|
||||
new_owner->SetSynchronizationResults(nullptr, RESULT_SUCCESS);
|
||||
new_owner->SetLockOwner(nullptr);
|
||||
new_owner->ResumeFromWait();
|
||||
new_owner->Wakeup();
|
||||
|
||||
system.Memory().Write32(address, mutex_value);
|
||||
return {RESULT_SUCCESS, new_owner};
|
||||
|
|
|
|||
|
|
@ -55,7 +55,7 @@ void SetupMainThread(Core::System& system, Process& owner_process, u32 priority,
|
|||
// Threads by default are dormant, wake up the main thread so it runs when the scheduler fires
|
||||
{
|
||||
KScopedSchedulerLock lock{kernel};
|
||||
thread->SetStatus(ThreadStatus::Ready);
|
||||
thread->SetState(ThreadStatus::Ready);
|
||||
}
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
|
@ -406,21 +406,18 @@ void Process::LoadModule(CodeSet code_set, VAddr base_addr) {
|
|||
ReprotectSegment(code_set.DataSegment(), Memory::MemoryPermission::ReadAndWrite);
|
||||
}
|
||||
|
||||
bool Process::IsSignaled() const {
|
||||
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
|
||||
return is_signaled;
|
||||
}
|
||||
|
||||
Process::Process(Core::System& system)
|
||||
: SynchronizationObject{system.Kernel()}, page_table{std::make_unique<Memory::PageTable>(
|
||||
system)},
|
||||
: KSynchronizationObject{system.Kernel()}, page_table{std::make_unique<Memory::PageTable>(
|
||||
system)},
|
||||
handle_table{system.Kernel()}, address_arbiter{system}, mutex{system}, system{system} {}
|
||||
|
||||
Process::~Process() = default;
|
||||
|
||||
void Process::Acquire(Thread* thread) {
|
||||
ASSERT_MSG(!ShouldWait(thread), "Object unavailable!");
|
||||
}
|
||||
|
||||
bool Process::ShouldWait(const Thread* thread) const {
|
||||
return !is_signaled;
|
||||
}
|
||||
|
||||
void Process::ChangeStatus(ProcessStatus new_status) {
|
||||
if (status == new_status) {
|
||||
return;
|
||||
|
|
@ -428,7 +425,7 @@ void Process::ChangeStatus(ProcessStatus new_status) {
|
|||
|
||||
status = new_status;
|
||||
is_signaled = true;
|
||||
Signal();
|
||||
NotifyAvailable();
|
||||
}
|
||||
|
||||
ResultCode Process::AllocateMainThreadStack(std::size_t stack_size) {
|
||||
|
|
|
|||
|
|
@ -13,9 +13,9 @@
|
|||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/address_arbiter.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/k_synchronization_object.h"
|
||||
#include "core/hle/kernel/mutex.h"
|
||||
#include "core/hle/kernel/process_capability.h"
|
||||
#include "core/hle/kernel/synchronization_object.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Core {
|
||||
|
|
@ -63,7 +63,7 @@ enum class ProcessStatus {
|
|||
DebugBreak,
|
||||
};
|
||||
|
||||
class Process final : public SynchronizationObject {
|
||||
class Process final : public KSynchronizationObject {
|
||||
public:
|
||||
explicit Process(Core::System& system);
|
||||
~Process() override;
|
||||
|
|
@ -304,6 +304,8 @@ public:
|
|||
|
||||
void LoadModule(CodeSet code_set, VAddr base_addr);
|
||||
|
||||
bool IsSignaled() const override;
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Thread-local storage management
|
||||
|
||||
|
|
@ -314,12 +316,6 @@ public:
|
|||
void FreeTLSRegion(VAddr tls_address);
|
||||
|
||||
private:
|
||||
/// Checks if the specified thread should wait until this process is available.
|
||||
bool ShouldWait(const Thread* thread) const override;
|
||||
|
||||
/// Acquires/locks this process for the specified thread if it's available.
|
||||
void Acquire(Thread* thread) override;
|
||||
|
||||
/// Changes the process status. If the status is different
|
||||
/// from the current process status, then this will trigger
|
||||
/// a process signal.
|
||||
|
|
@ -410,6 +406,8 @@ private:
|
|||
/// Schedule count of this process
|
||||
s64 schedule_count{};
|
||||
|
||||
bool is_signaled{};
|
||||
|
||||
/// System context
|
||||
Core::System& system;
|
||||
};
|
||||
|
|
|
|||
|
|
@ -14,24 +14,22 @@
|
|||
|
||||
namespace Kernel {
|
||||
|
||||
ReadableEvent::ReadableEvent(KernelCore& kernel) : SynchronizationObject{kernel} {}
|
||||
ReadableEvent::ReadableEvent(KernelCore& kernel) : KSynchronizationObject{kernel} {}
|
||||
ReadableEvent::~ReadableEvent() = default;
|
||||
|
||||
bool ReadableEvent::ShouldWait(const Thread* thread) const {
|
||||
return !is_signaled;
|
||||
}
|
||||
|
||||
void ReadableEvent::Acquire(Thread* thread) {
|
||||
ASSERT_MSG(IsSignaled(), "object unavailable!");
|
||||
}
|
||||
|
||||
void ReadableEvent::Signal() {
|
||||
if (is_signaled) {
|
||||
return;
|
||||
}
|
||||
|
||||
is_signaled = true;
|
||||
SynchronizationObject::Signal();
|
||||
NotifyAvailable();
|
||||
}
|
||||
|
||||
bool ReadableEvent::IsSignaled() const {
|
||||
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
|
||||
|
||||
return is_signaled;
|
||||
}
|
||||
|
||||
void ReadableEvent::Clear() {
|
||||
|
|
|
|||
|
|
@ -4,8 +4,8 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/kernel/k_synchronization_object.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/synchronization_object.h"
|
||||
|
||||
union ResultCode;
|
||||
|
||||
|
|
@ -14,7 +14,7 @@ namespace Kernel {
|
|||
class KernelCore;
|
||||
class WritableEvent;
|
||||
|
||||
class ReadableEvent final : public SynchronizationObject {
|
||||
class ReadableEvent final : public KSynchronizationObject {
|
||||
friend class WritableEvent;
|
||||
|
||||
public:
|
||||
|
|
@ -32,9 +32,6 @@ public:
|
|||
return HANDLE_TYPE;
|
||||
}
|
||||
|
||||
bool ShouldWait(const Thread* thread) const override;
|
||||
void Acquire(Thread* thread) override;
|
||||
|
||||
/// Unconditionally clears the readable event's state.
|
||||
void Clear();
|
||||
|
||||
|
|
@ -46,11 +43,14 @@ public:
|
|||
/// then ERR_INVALID_STATE will be returned.
|
||||
ResultCode Reset();
|
||||
|
||||
void Signal() override;
|
||||
void Signal();
|
||||
|
||||
bool IsSignaled() const override;
|
||||
|
||||
private:
|
||||
explicit ReadableEvent(KernelCore& kernel);
|
||||
|
||||
bool is_signaled{};
|
||||
std::string name; ///< Name of event (optional)
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -13,7 +13,7 @@
|
|||
|
||||
namespace Kernel {
|
||||
|
||||
ServerPort::ServerPort(KernelCore& kernel) : SynchronizationObject{kernel} {}
|
||||
ServerPort::ServerPort(KernelCore& kernel) : KSynchronizationObject{kernel} {}
|
||||
ServerPort::~ServerPort() = default;
|
||||
|
||||
ResultVal<std::shared_ptr<ServerSession>> ServerPort::Accept() {
|
||||
|
|
@ -28,15 +28,9 @@ ResultVal<std::shared_ptr<ServerSession>> ServerPort::Accept() {
|
|||
|
||||
void ServerPort::AppendPendingSession(std::shared_ptr<ServerSession> pending_session) {
|
||||
pending_sessions.push_back(std::move(pending_session));
|
||||
}
|
||||
|
||||
bool ServerPort::ShouldWait(const Thread* thread) const {
|
||||
// If there are no pending sessions, we wait until a new one is added.
|
||||
return pending_sessions.empty();
|
||||
}
|
||||
|
||||
void ServerPort::Acquire(Thread* thread) {
|
||||
ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
|
||||
if (pending_sessions.size() == 1) {
|
||||
NotifyAvailable();
|
||||
}
|
||||
}
|
||||
|
||||
bool ServerPort::IsSignaled() const {
|
||||
|
|
|
|||
|
|
@ -9,8 +9,8 @@
|
|||
#include <utility>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/k_synchronization_object.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/synchronization_object.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
|
@ -20,7 +20,7 @@ class KernelCore;
|
|||
class ServerSession;
|
||||
class SessionRequestHandler;
|
||||
|
||||
class ServerPort final : public SynchronizationObject {
|
||||
class ServerPort final : public KSynchronizationObject {
|
||||
public:
|
||||
explicit ServerPort(KernelCore& kernel);
|
||||
~ServerPort() override;
|
||||
|
|
@ -79,9 +79,6 @@ public:
|
|||
/// waiting to be accepted by this port.
|
||||
void AppendPendingSession(std::shared_ptr<ServerSession> pending_session);
|
||||
|
||||
bool ShouldWait(const Thread* thread) const override;
|
||||
void Acquire(Thread* thread) override;
|
||||
|
||||
bool IsSignaled() const override;
|
||||
|
||||
private:
|
||||
|
|
|
|||
|
|
@ -24,7 +24,7 @@
|
|||
|
||||
namespace Kernel {
|
||||
|
||||
ServerSession::ServerSession(KernelCore& kernel) : SynchronizationObject{kernel} {}
|
||||
ServerSession::ServerSession(KernelCore& kernel) : KSynchronizationObject{kernel} {}
|
||||
|
||||
ServerSession::~ServerSession() {
|
||||
kernel.ReleaseServiceThread(service_thread);
|
||||
|
|
@ -42,16 +42,6 @@ ResultVal<std::shared_ptr<ServerSession>> ServerSession::Create(KernelCore& kern
|
|||
return MakeResult(std::move(session));
|
||||
}
|
||||
|
||||
bool ServerSession::ShouldWait(const Thread* thread) const {
|
||||
// Closed sessions should never wait, an error will be returned from svcReplyAndReceive.
|
||||
if (!parent->Client()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Wait if we have no pending requests, or if we're currently handling a request.
|
||||
return pending_requesting_threads.empty() || currently_handling != nullptr;
|
||||
}
|
||||
|
||||
bool ServerSession::IsSignaled() const {
|
||||
// Closed sessions should never wait, an error will be returned from svcReplyAndReceive.
|
||||
if (!parent->Client()) {
|
||||
|
|
@ -62,15 +52,6 @@ bool ServerSession::IsSignaled() const {
|
|||
return !pending_requesting_threads.empty() && currently_handling == nullptr;
|
||||
}
|
||||
|
||||
void ServerSession::Acquire(Thread* thread) {
|
||||
ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
|
||||
// We are now handling a request, pop it from the stack.
|
||||
// TODO(Subv): What happens if the client endpoint is closed before any requests are made?
|
||||
ASSERT(!pending_requesting_threads.empty());
|
||||
currently_handling = pending_requesting_threads.back();
|
||||
pending_requesting_threads.pop_back();
|
||||
}
|
||||
|
||||
void ServerSession::ClientDisconnected() {
|
||||
// We keep a shared pointer to the hle handler to keep it alive throughout
|
||||
// the call to ClientDisconnected, as ClientDisconnected invalidates the
|
||||
|
|
@ -172,7 +153,7 @@ ResultCode ServerSession::CompleteSyncRequest(HLERequestContext& context) {
|
|||
{
|
||||
KScopedSchedulerLock lock(kernel);
|
||||
if (!context.IsThreadWaiting()) {
|
||||
context.GetThread().ResumeFromWait();
|
||||
context.GetThread().Wakeup();
|
||||
context.GetThread().SetSynchronizationResults(nullptr, result);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -10,8 +10,8 @@
|
|||
#include <vector>
|
||||
|
||||
#include "common/threadsafe_queue.h"
|
||||
#include "core/hle/kernel/k_synchronization_object.h"
|
||||
#include "core/hle/kernel/service_thread.h"
|
||||
#include "core/hle/kernel/synchronization_object.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Core::Memory {
|
||||
|
|
@ -43,7 +43,7 @@ class Thread;
|
|||
* After the server replies to the request, the response is marshalled back to the caller's
|
||||
* TLS buffer and control is transferred back to it.
|
||||
*/
|
||||
class ServerSession final : public SynchronizationObject {
|
||||
class ServerSession final : public KSynchronizationObject {
|
||||
friend class ServiceThread;
|
||||
|
||||
public:
|
||||
|
|
@ -77,8 +77,6 @@ public:
|
|||
return parent.get();
|
||||
}
|
||||
|
||||
bool IsSignaled() const override;
|
||||
|
||||
/**
|
||||
* Sets the HLE handler for the session. This handler will be called to service IPC requests
|
||||
* instead of the regular IPC machinery. (The regular IPC machinery is currently not
|
||||
|
|
@ -100,10 +98,6 @@ public:
|
|||
ResultCode HandleSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory,
|
||||
Core::Timing::CoreTiming& core_timing);
|
||||
|
||||
bool ShouldWait(const Thread* thread) const override;
|
||||
|
||||
void Acquire(Thread* thread) override;
|
||||
|
||||
/// Called when a client disconnection occurs.
|
||||
void ClientDisconnected();
|
||||
|
||||
|
|
@ -130,6 +124,8 @@ public:
|
|||
convert_to_domain = true;
|
||||
}
|
||||
|
||||
bool IsSignaled() const override;
|
||||
|
||||
private:
|
||||
/// Queues a sync request from the emulated application.
|
||||
ResultCode QueueSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory);
|
||||
|
|
|
|||
Some files were not shown because too many files have changed in this diff Show more
Loading…
Reference in a new issue