core: memory: Move to Core::Memory namespace.
- helpful to disambiguate Kernel::Memory namespace.
This commit is contained in:
parent
94e00fbb3f
commit
5b9e69e7fe
37 changed files with 100 additions and 98 deletions
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@ -36,9 +36,9 @@ public:
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}
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void SetWaveIndex(std::size_t index);
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std::vector<s16> DequeueSamples(std::size_t sample_count, Memory::Memory& memory);
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std::vector<s16> DequeueSamples(std::size_t sample_count, Core::Memory::Memory& memory);
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void UpdateState();
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void RefreshBuffer(Memory::Memory& memory);
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void RefreshBuffer(Core::Memory::Memory& memory);
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private:
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bool is_in_use{};
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@ -66,13 +66,14 @@ public:
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return info;
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}
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void UpdateState(Memory::Memory& memory);
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void UpdateState(Core::Memory::Memory& memory);
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private:
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EffectOutStatus out_status{};
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EffectInStatus info{};
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};
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AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Memory::Memory& memory_,
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AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory::Memory& memory_,
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AudioRendererParameter params,
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std::shared_ptr<Kernel::WritableEvent> buffer_event,
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std::size_t instance_number)
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@ -208,7 +209,7 @@ void AudioRenderer::VoiceState::SetWaveIndex(std::size_t index) {
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}
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std::vector<s16> AudioRenderer::VoiceState::DequeueSamples(std::size_t sample_count,
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Memory::Memory& memory) {
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Core::Memory::Memory& memory) {
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if (!IsPlaying()) {
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return {};
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}
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@ -258,7 +259,7 @@ void AudioRenderer::VoiceState::UpdateState() {
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is_in_use = info.is_in_use;
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}
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void AudioRenderer::VoiceState::RefreshBuffer(Memory::Memory& memory) {
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void AudioRenderer::VoiceState::RefreshBuffer(Core::Memory::Memory& memory) {
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const auto wave_buffer_address = info.wave_buffer[wave_index].buffer_addr;
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const auto wave_buffer_size = info.wave_buffer[wave_index].buffer_sz;
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std::vector<s16> new_samples(wave_buffer_size / sizeof(s16));
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@ -310,7 +311,7 @@ void AudioRenderer::VoiceState::RefreshBuffer(Memory::Memory& memory) {
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is_refresh_pending = false;
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}
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void AudioRenderer::EffectState::UpdateState(Memory::Memory& memory) {
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void AudioRenderer::EffectState::UpdateState(Core::Memory::Memory& memory) {
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if (info.is_new) {
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out_status.state = EffectStatus::New;
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} else {
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@ -22,7 +22,7 @@ namespace Kernel {
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class WritableEvent;
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}
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namespace Memory {
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namespace Core::Memory {
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class Memory;
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}
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@ -221,7 +221,7 @@ static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size
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class AudioRenderer {
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public:
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AudioRenderer(Core::Timing::CoreTiming& core_timing, Memory::Memory& memory_,
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AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory::Memory& memory_,
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AudioRendererParameter params,
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std::shared_ptr<Kernel::WritableEvent> buffer_event, std::size_t instance_number);
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~AudioRenderer();
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@ -244,7 +244,7 @@ private:
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std::vector<EffectState> effects;
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std::unique_ptr<AudioOut> audio_out;
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StreamPtr stream;
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Memory::Memory& memory;
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Core::Memory::Memory& memory;
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};
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} // namespace AudioCore
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@ -60,7 +60,7 @@ static_assert(sizeof(ELFSymbol) == 0x18, "ELFSymbol has incorrect size.");
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using Symbols = std::vector<std::pair<ELFSymbol, std::string>>;
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Symbols GetSymbols(VAddr text_offset, Memory::Memory& memory) {
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Symbols GetSymbols(VAddr text_offset, Core::Memory::Memory& memory) {
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const auto mod_offset = text_offset + memory.Read32(text_offset + 4);
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if (mod_offset < text_offset || (mod_offset & 0b11) != 0 ||
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@ -15,7 +15,7 @@
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#include "core/arm/arm_interface.h"
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#include "core/arm/exclusive_monitor.h"
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namespace Memory {
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namespace Core::Memory {
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class Memory;
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}
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@ -15,7 +15,7 @@
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#include "core/arm/exclusive_monitor.h"
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#include "core/arm/unicorn/arm_unicorn.h"
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namespace Memory {
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namespace Core::Memory {
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class Memory;
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}
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@ -92,7 +92,7 @@ public:
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private:
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friend class ARM_Dynarmic_64;
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Dynarmic::A64::ExclusiveMonitor monitor;
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Memory::Memory& memory;
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Core::Memory::Memory& memory;
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};
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} // namespace Core
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@ -8,7 +8,7 @@
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#include "common/common_types.h"
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namespace Memory {
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namespace Core::Memory {
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class Memory;
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}
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@ -346,7 +346,7 @@ struct System::Impl {
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std::unique_ptr<Loader::AppLoader> app_loader;
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std::unique_ptr<Tegra::GPU> gpu_core;
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std::unique_ptr<Hardware::InterruptManager> interrupt_manager;
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Memory::Memory memory;
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Core::Memory::Memory memory;
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CpuManager cpu_manager;
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bool is_powered_on = false;
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bool exit_lock = false;
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@ -505,7 +505,7 @@ Memory::Memory& System::Memory() {
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return impl->memory;
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}
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const Memory::Memory& System::Memory() const {
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const Core::Memory::Memory& System::Memory() const {
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return impl->memory;
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}
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@ -36,9 +36,10 @@ class AppLoader;
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enum class ResultStatus : u16;
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} // namespace Loader
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namespace Memory {
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namespace Core::Memory {
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struct CheatEntry;
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} // namespace Memory
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class Memory;
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} // namespace Core::Memory
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namespace Service {
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@ -86,10 +87,6 @@ namespace Core::Hardware {
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class InterruptManager;
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}
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namespace Memory {
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class Memory;
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}
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namespace Core {
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class ARM_Interface;
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@ -230,10 +227,10 @@ public:
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const ExclusiveMonitor& Monitor() const;
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/// Gets a mutable reference to the system memory instance.
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Memory::Memory& Memory();
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Core::Memory::Memory& Memory();
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/// Gets a constant reference to the system memory instance.
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const Memory::Memory& Memory() const;
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const Core::Memory::Memory& Memory() const;
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/// Gets a mutable reference to the GPU interface
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Tegra::GPU& GPU();
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@ -22,7 +22,7 @@ namespace Core::Timing {
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class CoreTiming;
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}
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namespace Memory {
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namespace Core::Memory {
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class Memory;
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}
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@ -249,7 +249,7 @@ bool PatchManager::HasNSOPatch(const std::array<u8, 32>& build_id_) const {
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}
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namespace {
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std::optional<std::vector<Memory::CheatEntry>> ReadCheatFileFromFolder(
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std::optional<std::vector<Core::Memory::CheatEntry>> ReadCheatFileFromFolder(
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const Core::System& system, u64 title_id, const std::array<u8, 0x20>& build_id_,
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const VirtualDir& base_path, bool upper) {
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const auto build_id_raw = Common::HexToString(build_id_, upper);
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@ -269,14 +269,14 @@ std::optional<std::vector<Memory::CheatEntry>> ReadCheatFileFromFolder(
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return std::nullopt;
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}
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Memory::TextCheatParser parser;
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Core::Memory::TextCheatParser parser;
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return parser.Parse(
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system, std::string_view(reinterpret_cast<const char* const>(data.data()), data.size()));
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}
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} // Anonymous namespace
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std::vector<Memory::CheatEntry> PatchManager::CreateCheatList(
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std::vector<Core::Memory::CheatEntry> PatchManager::CreateCheatList(
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const Core::System& system, const std::array<u8, 32>& build_id_) const {
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const auto load_dir = system.GetFileSystemController().GetModificationLoadRoot(title_id);
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if (load_dir == nullptr) {
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@ -289,7 +289,7 @@ std::vector<Memory::CheatEntry> PatchManager::CreateCheatList(
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std::sort(patch_dirs.begin(), patch_dirs.end(),
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[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
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std::vector<Memory::CheatEntry> out;
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std::vector<Core::Memory::CheatEntry> out;
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for (const auto& subdir : patch_dirs) {
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if (std::find(disabled.cbegin(), disabled.cend(), subdir->GetName()) != disabled.cend()) {
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continue;
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@ -51,8 +51,8 @@ public:
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bool HasNSOPatch(const std::array<u8, 0x20>& build_id) const;
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// Creates a CheatList object with all
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std::vector<Memory::CheatEntry> CreateCheatList(const Core::System& system,
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const std::array<u8, 0x20>& build_id) const;
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std::vector<Core::Memory::CheatEntry> CreateCheatList(
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const Core::System& system, const std::array<u8, 0x20>& build_id) const;
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// Currently tracked RomFS patches:
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// - Game Updates
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@ -47,7 +47,8 @@ ResultVal<std::shared_ptr<ClientSession>> ClientSession::Create(KernelCore& kern
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return MakeResult(std::move(client_session));
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}
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ResultCode ClientSession::SendSyncRequest(std::shared_ptr<Thread> thread, Memory::Memory& memory) {
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ResultCode ClientSession::SendSyncRequest(std::shared_ptr<Thread> thread,
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Core::Memory::Memory& memory) {
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// Keep ServerSession alive until we're done working with it.
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if (!parent->Server()) {
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return ERR_SESSION_CLOSED_BY_REMOTE;
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@ -12,7 +12,7 @@
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union ResultCode;
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namespace Memory {
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namespace Core::Memory {
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class Memory;
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}
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@ -42,7 +42,7 @@ public:
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return HANDLE_TYPE;
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}
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ResultCode SendSyncRequest(std::shared_ptr<Thread> thread, Memory::Memory& memory);
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ResultCode SendSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory);
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bool ShouldWait(const Thread* thread) const override;
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@ -59,7 +59,8 @@ void SetupMainThread(Process& owner_process, KernelCore& kernel, u32 priority) {
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// (whichever page happens to have an available slot).
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class TLSPage {
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public:
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static constexpr std::size_t num_slot_entries = Memory::PAGE_SIZE / Memory::TLS_ENTRY_SIZE;
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static constexpr std::size_t num_slot_entries =
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Core::Memory::PAGE_SIZE / Core::Memory::TLS_ENTRY_SIZE;
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explicit TLSPage(VAddr address) : base_address{address} {}
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@ -78,7 +79,7 @@ public:
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}
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is_slot_used[i] = true;
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return base_address + (i * Memory::TLS_ENTRY_SIZE);
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return base_address + (i * Core::Memory::TLS_ENTRY_SIZE);
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}
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return std::nullopt;
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@ -88,15 +89,15 @@ public:
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// Ensure that all given addresses are consistent with how TLS pages
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// are intended to be used when releasing slots.
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ASSERT(IsWithinPage(address));
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ASSERT((address % Memory::TLS_ENTRY_SIZE) == 0);
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ASSERT((address % Core::Memory::TLS_ENTRY_SIZE) == 0);
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const std::size_t index = (address - base_address) / Memory::TLS_ENTRY_SIZE;
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const std::size_t index = (address - base_address) / Core::Memory::TLS_ENTRY_SIZE;
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is_slot_used[index] = false;
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}
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private:
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bool IsWithinPage(VAddr address) const {
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return base_address <= address && address < base_address + Memory::PAGE_SIZE;
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return base_address <= address && address < base_address + Core::Memory::PAGE_SIZE;
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}
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VAddr base_address;
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@ -306,7 +307,7 @@ VAddr Process::CreateTLSRegion() {
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}
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void Process::FreeTLSRegion(VAddr tls_address) {
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const VAddr aligned_address = Common::AlignDown(tls_address, Memory::PAGE_SIZE);
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const VAddr aligned_address = Common::AlignDown(tls_address, Core::Memory::PAGE_SIZE);
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auto iter =
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std::find_if(tls_pages.begin(), tls_pages.end(), [aligned_address](const auto& page) {
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return page.GetBaseAddress() == aligned_address;
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@ -134,7 +134,8 @@ ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& con
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return RESULT_SUCCESS;
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}
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ResultCode ServerSession::QueueSyncRequest(std::shared_ptr<Thread> thread, Memory::Memory& memory) {
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ResultCode ServerSession::QueueSyncRequest(std::shared_ptr<Thread> thread,
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Core::Memory::Memory& memory) {
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u32* cmd_buf{reinterpret_cast<u32*>(memory.GetPointer(thread->GetTLSAddress()))};
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std::shared_ptr<Kernel::HLERequestContext> context{
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std::make_shared<Kernel::HLERequestContext>(SharedFrom(this), std::move(thread))};
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@ -178,7 +179,7 @@ ResultCode ServerSession::CompleteSyncRequest() {
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}
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ResultCode ServerSession::HandleSyncRequest(std::shared_ptr<Thread> thread,
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Memory::Memory& memory) {
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Core::Memory::Memory& memory) {
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Core::System::GetInstance().CoreTiming().ScheduleEvent(20000, request_event, {});
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return QueueSyncRequest(std::move(thread), memory);
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}
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@ -13,7 +13,7 @@
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#include "core/hle/kernel/synchronization_object.h"
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#include "core/hle/result.h"
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namespace Memory {
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namespace Core::Memory {
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class Memory;
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}
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@ -92,7 +92,7 @@ public:
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*
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* @returns ResultCode from the operation.
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*/
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ResultCode HandleSyncRequest(std::shared_ptr<Thread> thread, Memory::Memory& memory);
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ResultCode HandleSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory);
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bool ShouldWait(const Thread* thread) const override;
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private:
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/// Queues a sync request from the emulated application.
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ResultCode QueueSyncRequest(std::shared_ptr<Thread> thread, Memory::Memory& memory);
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ResultCode QueueSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory);
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/// Completes a sync request from the emulated application.
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ResultCode CompleteSyncRequest();
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@ -539,7 +539,7 @@ static ResultCode ArbitrateLock(Core::System& system, Handle holding_thread_hand
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"requesting_current_thread_handle=0x{:08X}",
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holding_thread_handle, mutex_addr, requesting_thread_handle);
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if (Memory::IsKernelVirtualAddress(mutex_addr)) {
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if (Core::Memory::IsKernelVirtualAddress(mutex_addr)) {
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LOG_ERROR(Kernel_SVC, "Mutex Address is a kernel virtual address, mutex_addr={:016X}",
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mutex_addr);
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return ERR_INVALID_ADDRESS_STATE;
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@ -559,7 +559,7 @@ static ResultCode ArbitrateLock(Core::System& system, Handle holding_thread_hand
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static ResultCode ArbitrateUnlock(Core::System& system, VAddr mutex_addr) {
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LOG_TRACE(Kernel_SVC, "called mutex_addr=0x{:X}", mutex_addr);
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if (Memory::IsKernelVirtualAddress(mutex_addr)) {
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if (Core::Memory::IsKernelVirtualAddress(mutex_addr)) {
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LOG_ERROR(Kernel_SVC, "Mutex Address is a kernel virtual address, mutex_addr={:016X}",
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mutex_addr);
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return ERR_INVALID_ADDRESS_STATE;
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@ -1611,7 +1611,7 @@ static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr mutex_add
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"called mutex_addr={:X}, condition_variable_addr={:X}, thread_handle=0x{:08X}, timeout={}",
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mutex_addr, condition_variable_addr, thread_handle, nano_seconds);
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if (Memory::IsKernelVirtualAddress(mutex_addr)) {
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if (Core::Memory::IsKernelVirtualAddress(mutex_addr)) {
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LOG_ERROR(
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Kernel_SVC,
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"Given mutex address must not be within the kernel address space. address=0x{:016X}",
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@ -1742,7 +1742,7 @@ static ResultCode WaitForAddress(Core::System& system, VAddr address, u32 type,
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type, value, timeout);
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// If the passed address is a kernel virtual address, return invalid memory state.
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if (Memory::IsKernelVirtualAddress(address)) {
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if (Core::Memory::IsKernelVirtualAddress(address)) {
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LOG_ERROR(Kernel_SVC, "Address is a kernel virtual address, address={:016X}", address);
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return ERR_INVALID_ADDRESS_STATE;
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}
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@ -1770,7 +1770,7 @@ static ResultCode SignalToAddress(Core::System& system, VAddr address, u32 type,
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address, type, value, num_to_wake);
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// If the passed address is a kernel virtual address, return invalid memory state.
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if (Memory::IsKernelVirtualAddress(address)) {
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if (Core::Memory::IsKernelVirtualAddress(address)) {
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LOG_ERROR(Kernel_SVC, "Address is a kernel virtual address, address={:016X}", address);
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return ERR_INVALID_ADDRESS_STATE;
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}
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@ -12,7 +12,7 @@
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namespace Kernel {
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TransferMemory::TransferMemory(KernelCore& kernel, Memory::Memory& memory)
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TransferMemory::TransferMemory(KernelCore& kernel, Core::Memory::Memory& memory)
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: Object{kernel}, memory{memory} {}
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TransferMemory::~TransferMemory() {
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|
@ -20,7 +20,8 @@ TransferMemory::~TransferMemory() {
|
|||
Reset();
|
||||
}
|
||||
|
||||
std::shared_ptr<TransferMemory> TransferMemory::Create(KernelCore& kernel, Memory::Memory& memory,
|
||||
std::shared_ptr<TransferMemory> TransferMemory::Create(KernelCore& kernel,
|
||||
Core::Memory::Memory& memory,
|
||||
VAddr base_address, u64 size,
|
||||
MemoryPermission permissions) {
|
||||
std::shared_ptr<TransferMemory> transfer_memory{
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@
|
|||
|
||||
union ResultCode;
|
||||
|
||||
namespace Memory {
|
||||
namespace Core::Memory {
|
||||
class Memory;
|
||||
}
|
||||
|
||||
|
|
@ -30,12 +30,12 @@ enum class MemoryPermission : u32;
|
|||
///
|
||||
class TransferMemory final : public Object {
|
||||
public:
|
||||
explicit TransferMemory(KernelCore& kernel, Memory::Memory& memory);
|
||||
explicit TransferMemory(KernelCore& kernel, Core::Memory::Memory& memory);
|
||||
~TransferMemory() override;
|
||||
|
||||
static constexpr HandleType HANDLE_TYPE = HandleType::TransferMemory;
|
||||
|
||||
static std::shared_ptr<TransferMemory> Create(KernelCore& kernel, Memory::Memory& memory,
|
||||
static std::shared_ptr<TransferMemory> Create(KernelCore& kernel, Core::Memory::Memory& memory,
|
||||
VAddr base_address, u64 size,
|
||||
MemoryPermission permissions);
|
||||
|
||||
|
|
@ -112,7 +112,7 @@ private:
|
|||
/// Whether or not this transfer memory instance has mapped memory.
|
||||
bool is_mapped = false;
|
||||
|
||||
Memory::Memory& memory;
|
||||
Core::Memory::Memory& memory;
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
|
|
|
|||
|
|
@ -210,7 +210,7 @@ private:
|
|||
|
||||
/// This is the event handle used to check if the audio buffer was released
|
||||
Kernel::EventPair buffer_event;
|
||||
Memory::Memory& main_memory;
|
||||
Core::Memory::Memory& main_memory;
|
||||
};
|
||||
|
||||
AudOutU::AudOutU(Core::System& system_) : ServiceFramework("audout:u"), system{system_} {
|
||||
|
|
|
|||
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