yuzu/configuration: Make function naming consistent
This commit is contained in:
parent
436a453514
commit
5bcab18c77
33 changed files with 234 additions and 213 deletions
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@ -22,11 +22,11 @@ ConfigureAudio::ConfigureAudio(QWidget* parent)
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}
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connect(ui->volume_slider, &QSlider::valueChanged, this,
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&ConfigureAudio::setVolumeIndicatorText);
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&ConfigureAudio::SetVolumeIndicatorText);
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this->setConfiguration();
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SetConfiguration();
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connect(ui->output_sink_combo_box, qOverload<int>(&QComboBox::currentIndexChanged), this,
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&ConfigureAudio::updateAudioDevices);
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&ConfigureAudio::UpdateAudioDevices);
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const bool is_powered_on = Core::System::GetInstance().IsPoweredOn();
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ui->output_sink_combo_box->setEnabled(!is_powered_on);
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@ -35,20 +35,20 @@ ConfigureAudio::ConfigureAudio(QWidget* parent)
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ConfigureAudio::~ConfigureAudio() = default;
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void ConfigureAudio::setConfiguration() {
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setOutputSinkFromSinkID();
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void ConfigureAudio::SetConfiguration() {
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SetOutputSinkFromSinkID();
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// The device list cannot be pre-populated (nor listed) until the output sink is known.
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updateAudioDevices(ui->output_sink_combo_box->currentIndex());
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UpdateAudioDevices(ui->output_sink_combo_box->currentIndex());
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setAudioDeviceFromDeviceID();
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SetAudioDeviceFromDeviceID();
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ui->toggle_audio_stretching->setChecked(Settings::values.enable_audio_stretching);
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ui->volume_slider->setValue(Settings::values.volume * ui->volume_slider->maximum());
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setVolumeIndicatorText(ui->volume_slider->sliderPosition());
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SetVolumeIndicatorText(ui->volume_slider->sliderPosition());
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}
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void ConfigureAudio::setOutputSinkFromSinkID() {
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void ConfigureAudio::SetOutputSinkFromSinkID() {
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int new_sink_index = 0;
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const QString sink_id = QString::fromStdString(Settings::values.sink_id);
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@ -62,7 +62,7 @@ void ConfigureAudio::setOutputSinkFromSinkID() {
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ui->output_sink_combo_box->setCurrentIndex(new_sink_index);
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}
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void ConfigureAudio::setAudioDeviceFromDeviceID() {
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void ConfigureAudio::SetAudioDeviceFromDeviceID() {
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int new_device_index = -1;
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const QString device_id = QString::fromStdString(Settings::values.audio_device_id);
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@ -76,11 +76,11 @@ void ConfigureAudio::setAudioDeviceFromDeviceID() {
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ui->audio_device_combo_box->setCurrentIndex(new_device_index);
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}
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void ConfigureAudio::setVolumeIndicatorText(int percentage) {
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void ConfigureAudio::SetVolumeIndicatorText(int percentage) {
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ui->volume_indicator->setText(tr("%1%", "Volume percentage (e.g. 50%)").arg(percentage));
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}
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void ConfigureAudio::applyConfiguration() {
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void ConfigureAudio::ApplyConfiguration() {
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Settings::values.sink_id =
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ui->output_sink_combo_box->itemText(ui->output_sink_combo_box->currentIndex())
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.toStdString();
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@ -92,7 +92,7 @@ void ConfigureAudio::applyConfiguration() {
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static_cast<float>(ui->volume_slider->sliderPosition()) / ui->volume_slider->maximum();
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}
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void ConfigureAudio::updateAudioDevices(int sink_index) {
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void ConfigureAudio::UpdateAudioDevices(int sink_index) {
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ui->audio_device_combo_box->clear();
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ui->audio_device_combo_box->addItem(QString::fromUtf8(AudioCore::auto_device_name));
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@ -102,6 +102,6 @@ void ConfigureAudio::updateAudioDevices(int sink_index) {
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}
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}
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void ConfigureAudio::retranslateUi() {
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void ConfigureAudio::RetranslateUI() {
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ui->retranslateUi(this);
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}
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@ -18,16 +18,16 @@ public:
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explicit ConfigureAudio(QWidget* parent = nullptr);
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~ConfigureAudio() override;
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void applyConfiguration();
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void retranslateUi();
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void ApplyConfiguration();
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void RetranslateUI();
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private:
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void updateAudioDevices(int sink_index);
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void UpdateAudioDevices(int sink_index);
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void setConfiguration();
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void setOutputSinkFromSinkID();
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void setAudioDeviceFromDeviceID();
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void setVolumeIndicatorText(int percentage);
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void SetConfiguration();
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void SetOutputSinkFromSinkID();
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void SetAudioDeviceFromDeviceID();
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void SetVolumeIndicatorText(int percentage);
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std::unique_ptr<Ui::ConfigureAudio> ui;
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};
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@ -16,7 +16,8 @@
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ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureDebug) {
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ui->setupUi(this);
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this->setConfiguration();
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SetConfiguration();
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connect(ui->open_log_button, &QPushButton::pressed, []() {
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QString path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LogDir));
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QDesktopServices::openUrl(QUrl::fromLocalFile(path));
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@ -25,7 +26,7 @@ ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::Co
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ConfigureDebug::~ConfigureDebug() = default;
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void ConfigureDebug::setConfiguration() {
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void ConfigureDebug::SetConfiguration() {
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ui->toggle_gdbstub->setChecked(Settings::values.use_gdbstub);
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ui->gdbport_spinbox->setEnabled(Settings::values.use_gdbstub);
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ui->gdbport_spinbox->setValue(Settings::values.gdbstub_port);
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@ -37,7 +38,7 @@ void ConfigureDebug::setConfiguration() {
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ui->dump_decompressed_nso->setChecked(Settings::values.dump_nso);
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}
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void ConfigureDebug::applyConfiguration() {
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void ConfigureDebug::ApplyConfiguration() {
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Settings::values.use_gdbstub = ui->toggle_gdbstub->isChecked();
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Settings::values.gdbstub_port = ui->gdbport_spinbox->value();
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UISettings::values.show_console = ui->toggle_console->isChecked();
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@ -18,10 +18,10 @@ public:
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explicit ConfigureDebug(QWidget* parent = nullptr);
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~ConfigureDebug() override;
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void applyConfiguration();
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void ApplyConfiguration();
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private:
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void setConfiguration();
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void SetConfiguration();
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std::unique_ptr<Ui::ConfigureDebug> ui;
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};
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@ -15,11 +15,11 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry)
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: QDialog(parent), ui(new Ui::ConfigureDialog), registry(registry) {
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ui->setupUi(this);
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ui->hotkeysTab->Populate(registry);
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this->setConfiguration();
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this->PopulateSelectionList();
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setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
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SetConfiguration();
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PopulateSelectionList();
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connect(ui->selectorList, &QListWidget::itemSelectionChanged, this,
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&ConfigureDialog::UpdateVisibleTabs);
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@ -29,19 +29,19 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry)
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ConfigureDialog::~ConfigureDialog() = default;
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void ConfigureDialog::setConfiguration() {}
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void ConfigureDialog::SetConfiguration() {}
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void ConfigureDialog::applyConfiguration() {
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ui->generalTab->applyConfiguration();
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ui->gameListTab->applyConfiguration();
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ui->systemTab->applyConfiguration();
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ui->profileManagerTab->applyConfiguration();
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ui->inputTab->applyConfiguration();
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ui->hotkeysTab->applyConfiguration(registry);
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ui->graphicsTab->applyConfiguration();
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ui->audioTab->applyConfiguration();
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ui->debugTab->applyConfiguration();
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ui->webTab->applyConfiguration();
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void ConfigureDialog::ApplyConfiguration() {
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ui->generalTab->ApplyConfiguration();
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ui->gameListTab->ApplyConfiguration();
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ui->systemTab->ApplyConfiguration();
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ui->profileManagerTab->ApplyConfiguration();
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ui->inputTab->ApplyConfiguration();
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ui->hotkeysTab->ApplyConfiguration(registry);
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ui->graphicsTab->ApplyConfiguration();
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ui->audioTab->ApplyConfiguration();
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ui->debugTab->ApplyConfiguration();
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ui->webTab->ApplyConfiguration();
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Settings::Apply();
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Settings::LogSettings();
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}
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@ -20,10 +20,10 @@ public:
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explicit ConfigureDialog(QWidget* parent, HotkeyRegistry& registry);
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~ConfigureDialog() override;
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void applyConfiguration();
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void ApplyConfiguration();
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private:
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void setConfiguration();
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void SetConfiguration();
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void UpdateVisibleTabs();
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void PopulateSelectionList();
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@ -12,20 +12,20 @@
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#include "yuzu/ui_settings.h"
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namespace {
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constexpr std::array<std::pair<u32, const char*>, 5> default_icon_sizes{{
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constexpr std::array default_icon_sizes{
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std::make_pair(0, QT_TR_NOOP("None")),
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std::make_pair(32, QT_TR_NOOP("Small (32x32)")),
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std::make_pair(64, QT_TR_NOOP("Standard (64x64)")),
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std::make_pair(128, QT_TR_NOOP("Large (128x128)")),
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std::make_pair(256, QT_TR_NOOP("Full Size (256x256)")),
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}};
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};
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constexpr std::array<const char*, 4> row_text_names{{
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constexpr std::array row_text_names{
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QT_TR_NOOP("Filename"),
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QT_TR_NOOP("Filetype"),
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QT_TR_NOOP("Title ID"),
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QT_TR_NOOP("Title Name"),
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}};
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};
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} // Anonymous namespace
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ConfigureGameList::ConfigureGameList(QWidget* parent)
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@ -35,7 +35,7 @@ ConfigureGameList::ConfigureGameList(QWidget* parent)
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InitializeIconSizeComboBox();
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InitializeRowComboBoxes();
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this->setConfiguration();
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SetConfiguration();
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// Force game list reload if any of the relevant settings are changed.
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connect(ui->show_unknown, &QCheckBox::stateChanged, this,
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@ -50,7 +50,7 @@ ConfigureGameList::ConfigureGameList(QWidget* parent)
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ConfigureGameList::~ConfigureGameList() = default;
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void ConfigureGameList::applyConfiguration() {
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void ConfigureGameList::ApplyConfiguration() {
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UISettings::values.show_unknown = ui->show_unknown->isChecked();
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UISettings::values.show_add_ons = ui->show_add_ons->isChecked();
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UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt();
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@ -63,7 +63,7 @@ void ConfigureGameList::RequestGameListUpdate() {
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UISettings::values.is_game_list_reload_pending.exchange(true);
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}
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void ConfigureGameList::setConfiguration() {
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void ConfigureGameList::SetConfiguration() {
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ui->show_unknown->setChecked(UISettings::values.show_unknown);
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ui->show_add_ons->setChecked(UISettings::values.show_add_ons);
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ui->icon_size_combobox->setCurrentIndex(
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@ -18,12 +18,12 @@ public:
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explicit ConfigureGameList(QWidget* parent = nullptr);
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~ConfigureGameList() override;
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void applyConfiguration();
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void ApplyConfiguration();
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private:
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void RequestGameListUpdate();
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void setConfiguration();
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void SetConfiguration();
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void changeEvent(QEvent*) override;
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void RetranslateUI();
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@ -18,7 +18,7 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
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QString::fromUtf8(theme.second));
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}
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this->setConfiguration();
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SetConfiguration();
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connect(ui->toggle_deepscan, &QCheckBox::stateChanged, this,
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[] { UISettings::values.is_game_list_reload_pending.exchange(true); });
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@ -28,7 +28,7 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
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ConfigureGeneral::~ConfigureGeneral() = default;
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void ConfigureGeneral::setConfiguration() {
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void ConfigureGeneral::SetConfiguration() {
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ui->toggle_deepscan->setChecked(UISettings::values.game_directory_deepscan);
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ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing);
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ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot);
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@ -36,7 +36,7 @@ void ConfigureGeneral::setConfiguration() {
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ui->use_cpu_jit->setChecked(Settings::values.use_cpu_jit);
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}
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void ConfigureGeneral::applyConfiguration() {
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void ConfigureGeneral::ApplyConfiguration() {
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UISettings::values.game_directory_deepscan = ui->toggle_deepscan->isChecked();
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UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
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UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked();
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@ -20,10 +20,10 @@ public:
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explicit ConfigureGeneral(QWidget* parent = nullptr);
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~ConfigureGeneral() override;
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void applyConfiguration();
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void ApplyConfiguration();
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private:
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void setConfiguration();
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void SetConfiguration();
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std::unique_ptr<Ui::ConfigureGeneral> ui;
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};
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@ -52,7 +52,8 @@ Resolution FromResolutionFactor(float factor) {
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ConfigureGraphics::ConfigureGraphics(QWidget* parent)
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: QWidget(parent), ui(new Ui::ConfigureGraphics) {
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ui->setupUi(this);
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setConfiguration();
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SetConfiguration();
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connect(ui->toggle_frame_limit, &QCheckBox::toggled, ui->frame_limit, &QSpinBox::setEnabled);
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connect(ui->bg_button, &QPushButton::clicked, this, [this] {
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@ -66,7 +67,7 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent)
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ConfigureGraphics::~ConfigureGraphics() = default;
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void ConfigureGraphics::setConfiguration() {
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void ConfigureGraphics::SetConfiguration() {
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const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
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ui->resolution_factor_combobox->setCurrentIndex(
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@ -87,7 +88,7 @@ void ConfigureGraphics::setConfiguration() {
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Settings::values.bg_blue));
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}
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void ConfigureGraphics::applyConfiguration() {
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void ConfigureGraphics::ApplyConfiguration() {
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Settings::values.resolution_factor =
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ToResolutionFactor(static_cast<Resolution>(ui->resolution_factor_combobox->currentIndex()));
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Settings::values.use_frame_limit = ui->toggle_frame_limit->isChecked();
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@ -18,10 +18,10 @@ public:
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explicit ConfigureGraphics(QWidget* parent = nullptr);
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~ConfigureGraphics() override;
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void applyConfiguration();
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void ApplyConfiguration();
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private:
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void setConfiguration();
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void SetConfiguration();
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void UpdateBackgroundColorButton(QColor color);
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@ -92,7 +92,7 @@ bool ConfigureHotkeys::IsUsedKey(QKeySequence key_sequence) const {
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return false;
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}
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void ConfigureHotkeys::applyConfiguration(HotkeyRegistry& registry) {
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void ConfigureHotkeys::ApplyConfiguration(HotkeyRegistry& registry) {
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for (int key_id = 0; key_id < model->rowCount(); key_id++) {
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const QStandardItem* parent = model->item(key_id, 0);
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for (int key_column_id = 0; key_column_id < parent->rowCount(); key_column_id++) {
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@ -113,6 +113,6 @@ void ConfigureHotkeys::applyConfiguration(HotkeyRegistry& registry) {
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registry.SaveHotkeys();
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}
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void ConfigureHotkeys::retranslateUi() {
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void ConfigureHotkeys::RetranslateUI() {
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ui->retranslateUi(this);
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}
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@ -21,8 +21,8 @@ public:
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explicit ConfigureHotkeys(QWidget* parent = nullptr);
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~ConfigureHotkeys() override;
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void applyConfiguration(HotkeyRegistry& registry);
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void retranslateUi();
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void ApplyConfiguration(HotkeyRegistry& registry);
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void RetranslateUI();
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/**
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* Populates the hotkey list widget using data from the provided registry.
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@ -50,12 +50,12 @@ void OnDockedModeChanged(bool last_state, bool new_state) {
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namespace {
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template <typename Dialog, typename... Args>
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void CallConfigureDialog(ConfigureInput& parent, Args&&... args) {
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parent.applyConfiguration();
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parent.ApplyConfiguration();
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Dialog dialog(&parent, std::forward<Args>(args)...);
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const auto res = dialog.exec();
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if (res == QDialog::Accepted) {
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dialog.applyConfiguration();
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dialog.ApplyConfiguration();
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}
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}
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} // Anonymous namespace
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@ -79,24 +79,24 @@ ConfigureInput::ConfigureInput(QWidget* parent)
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tr("Single Right Joycon"), tr("Single Left Joycon")});
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}
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this->loadConfiguration();
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updateUIEnabled();
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LoadConfiguration();
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UpdateUIEnabled();
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connect(ui->restore_defaults_button, &QPushButton::pressed, this,
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&ConfigureInput::restoreDefaults);
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&ConfigureInput::RestoreDefaults);
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for (auto* enabled : players_controller) {
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connect(enabled, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
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&ConfigureInput::updateUIEnabled);
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&ConfigureInput::UpdateUIEnabled);
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}
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connect(ui->use_docked_mode, &QCheckBox::stateChanged, this, &ConfigureInput::updateUIEnabled);
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connect(ui->use_docked_mode, &QCheckBox::stateChanged, this, &ConfigureInput::UpdateUIEnabled);
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connect(ui->handheld_connected, &QCheckBox::stateChanged, this,
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&ConfigureInput::updateUIEnabled);
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connect(ui->mouse_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::updateUIEnabled);
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connect(ui->keyboard_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::updateUIEnabled);
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connect(ui->debug_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::updateUIEnabled);
|
||||
&ConfigureInput::UpdateUIEnabled);
|
||||
connect(ui->mouse_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::UpdateUIEnabled);
|
||||
connect(ui->keyboard_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::UpdateUIEnabled);
|
||||
connect(ui->debug_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::UpdateUIEnabled);
|
||||
connect(ui->touchscreen_enabled, &QCheckBox::stateChanged, this,
|
||||
&ConfigureInput::updateUIEnabled);
|
||||
&ConfigureInput::UpdateUIEnabled);
|
||||
|
||||
for (std::size_t i = 0; i < players_configure.size(); ++i) {
|
||||
connect(players_configure[i], &QPushButton::pressed, this,
|
||||
|
|
@ -118,7 +118,7 @@ ConfigureInput::ConfigureInput(QWidget* parent)
|
|||
|
||||
ConfigureInput::~ConfigureInput() = default;
|
||||
|
||||
void ConfigureInput::applyConfiguration() {
|
||||
void ConfigureInput::ApplyConfiguration() {
|
||||
for (std::size_t i = 0; i < players_controller.size(); ++i) {
|
||||
const auto controller_type_index = players_controller[i]->currentIndex();
|
||||
|
||||
|
|
@ -144,7 +144,7 @@ void ConfigureInput::applyConfiguration() {
|
|||
Settings::values.touchscreen.enabled = ui->touchscreen_enabled->isChecked();
|
||||
}
|
||||
|
||||
void ConfigureInput::updateUIEnabled() {
|
||||
void ConfigureInput::UpdateUIEnabled() {
|
||||
bool hit_disabled = false;
|
||||
for (auto* player : players_controller) {
|
||||
player->setDisabled(hit_disabled);
|
||||
|
|
@ -168,7 +168,7 @@ void ConfigureInput::updateUIEnabled() {
|
|||
ui->touchscreen_advanced->setEnabled(ui->touchscreen_enabled->isChecked());
|
||||
}
|
||||
|
||||
void ConfigureInput::loadConfiguration() {
|
||||
void ConfigureInput::LoadConfiguration() {
|
||||
std::stable_partition(
|
||||
Settings::values.players.begin(),
|
||||
Settings::values.players.begin() +
|
||||
|
|
@ -191,10 +191,10 @@ void ConfigureInput::loadConfiguration() {
|
|||
ui->keyboard_enabled->setChecked(Settings::values.keyboard_enabled);
|
||||
ui->touchscreen_enabled->setChecked(Settings::values.touchscreen.enabled);
|
||||
|
||||
updateUIEnabled();
|
||||
UpdateUIEnabled();
|
||||
}
|
||||
|
||||
void ConfigureInput::restoreDefaults() {
|
||||
void ConfigureInput::RestoreDefaults() {
|
||||
players_controller[0]->setCurrentIndex(2);
|
||||
|
||||
for (std::size_t i = 1; i < players_controller.size(); ++i) {
|
||||
|
|
@ -207,5 +207,5 @@ void ConfigureInput::restoreDefaults() {
|
|||
ui->keyboard_enabled->setCheckState(Qt::Unchecked);
|
||||
ui->debug_enabled->setCheckState(Qt::Unchecked);
|
||||
ui->touchscreen_enabled->setCheckState(Qt::Checked);
|
||||
updateUIEnabled();
|
||||
UpdateUIEnabled();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -30,15 +30,15 @@ public:
|
|||
~ConfigureInput() override;
|
||||
|
||||
/// Save all button configurations to settings file
|
||||
void applyConfiguration();
|
||||
void ApplyConfiguration();
|
||||
|
||||
private:
|
||||
void updateUIEnabled();
|
||||
void UpdateUIEnabled();
|
||||
|
||||
/// Load configuration settings.
|
||||
void loadConfiguration();
|
||||
void LoadConfiguration();
|
||||
/// Restore all buttons to their default values.
|
||||
void restoreDefaults();
|
||||
void RestoreDefaults();
|
||||
|
||||
std::unique_ptr<Ui::ConfigureInput> ui;
|
||||
|
||||
|
|
|
|||
|
|
@ -245,7 +245,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
|
|||
|
||||
button->setContextMenuPolicy(Qt::CustomContextMenu);
|
||||
connect(button, &QPushButton::released, [=] {
|
||||
handleClick(
|
||||
HandleClick(
|
||||
button_map[button_id],
|
||||
[=](const Common::ParamPackage& params) { buttons_param[button_id] = params; },
|
||||
InputCommon::Polling::DeviceType::Button);
|
||||
|
|
@ -274,7 +274,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
|
|||
|
||||
analog_button->setContextMenuPolicy(Qt::CustomContextMenu);
|
||||
connect(analog_button, &QPushButton::released, [=]() {
|
||||
handleClick(analog_map_buttons[analog_id][sub_button_id],
|
||||
HandleClick(analog_map_buttons[analog_id][sub_button_id],
|
||||
[=](const Common::ParamPackage& params) {
|
||||
SetAnalogButton(params, analogs_param[analog_id],
|
||||
analog_sub_buttons[sub_button_id]);
|
||||
|
|
@ -304,7 +304,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
|
|||
QMessageBox::information(this, tr("Information"),
|
||||
tr("After pressing OK, first move your joystick horizontally, "
|
||||
"and then vertically."));
|
||||
handleClick(
|
||||
HandleClick(
|
||||
analog_map_stick[analog_id],
|
||||
[=](const Common::ParamPackage& params) { analogs_param[analog_id] = params; },
|
||||
InputCommon::Polling::DeviceType::Analog);
|
||||
|
|
@ -312,17 +312,17 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
|
|||
}
|
||||
|
||||
connect(ui->buttonClearAll, &QPushButton::released, [this] { ClearAll(); });
|
||||
connect(ui->buttonRestoreDefaults, &QPushButton::released, [this]() { restoreDefaults(); });
|
||||
connect(ui->buttonRestoreDefaults, &QPushButton::released, [this] { RestoreDefaults(); });
|
||||
|
||||
timeout_timer->setSingleShot(true);
|
||||
connect(timeout_timer.get(), &QTimer::timeout, [this]() { setPollingResult({}, true); });
|
||||
connect(timeout_timer.get(), &QTimer::timeout, [this] { SetPollingResult({}, true); });
|
||||
|
||||
connect(poll_timer.get(), &QTimer::timeout, [this]() {
|
||||
connect(poll_timer.get(), &QTimer::timeout, [this] {
|
||||
Common::ParamPackage params;
|
||||
for (auto& poller : device_pollers) {
|
||||
params = poller->GetNextInput();
|
||||
if (params.Has("engine")) {
|
||||
setPollingResult(params, false);
|
||||
SetPollingResult(params, false);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
|
@ -340,8 +340,8 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
|
|||
[this, i] { OnControllerButtonClick(static_cast<int>(i)); });
|
||||
}
|
||||
|
||||
this->loadConfiguration();
|
||||
this->resize(0, 0);
|
||||
LoadConfiguration();
|
||||
resize(0, 0);
|
||||
|
||||
// TODO(wwylele): enable this when we actually emulate it
|
||||
ui->buttonHome->setEnabled(false);
|
||||
|
|
@ -349,7 +349,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
|
|||
|
||||
ConfigureInputPlayer::~ConfigureInputPlayer() = default;
|
||||
|
||||
void ConfigureInputPlayer::applyConfiguration() {
|
||||
void ConfigureInputPlayer::ApplyConfiguration() {
|
||||
auto& buttons =
|
||||
debug ? Settings::values.debug_pad_buttons : Settings::values.players[player_index].buttons;
|
||||
auto& analogs =
|
||||
|
|
@ -382,7 +382,7 @@ void ConfigureInputPlayer::OnControllerButtonClick(int i) {
|
|||
QStringLiteral("QPushButton { background-color: %1 }").arg(controller_colors[i].name()));
|
||||
}
|
||||
|
||||
void ConfigureInputPlayer::loadConfiguration() {
|
||||
void ConfigureInputPlayer::LoadConfiguration() {
|
||||
if (debug) {
|
||||
std::transform(Settings::values.debug_pad_buttons.begin(),
|
||||
Settings::values.debug_pad_buttons.end(), buttons_param.begin(),
|
||||
|
|
@ -399,7 +399,7 @@ void ConfigureInputPlayer::loadConfiguration() {
|
|||
[](const std::string& str) { return Common::ParamPackage(str); });
|
||||
}
|
||||
|
||||
updateButtonLabels();
|
||||
UpdateButtonLabels();
|
||||
|
||||
if (debug)
|
||||
return;
|
||||
|
|
@ -421,7 +421,7 @@ void ConfigureInputPlayer::loadConfiguration() {
|
|||
}
|
||||
}
|
||||
|
||||
void ConfigureInputPlayer::restoreDefaults() {
|
||||
void ConfigureInputPlayer::RestoreDefaults() {
|
||||
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
|
||||
buttons_param[button_id] = Common::ParamPackage{
|
||||
InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
|
||||
|
|
@ -434,7 +434,7 @@ void ConfigureInputPlayer::restoreDefaults() {
|
|||
SetAnalogButton(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]);
|
||||
}
|
||||
}
|
||||
updateButtonLabels();
|
||||
UpdateButtonLabels();
|
||||
}
|
||||
|
||||
void ConfigureInputPlayer::ClearAll() {
|
||||
|
|
@ -458,10 +458,10 @@ void ConfigureInputPlayer::ClearAll() {
|
|||
}
|
||||
}
|
||||
|
||||
updateButtonLabels();
|
||||
UpdateButtonLabels();
|
||||
}
|
||||
|
||||
void ConfigureInputPlayer::updateButtonLabels() {
|
||||
void ConfigureInputPlayer::UpdateButtonLabels() {
|
||||
for (int button = 0; button < Settings::NativeButton::NumButtons; button++) {
|
||||
button_map[button]->setText(ButtonToText(buttons_param[button]));
|
||||
}
|
||||
|
|
@ -481,7 +481,7 @@ void ConfigureInputPlayer::updateButtonLabels() {
|
|||
}
|
||||
}
|
||||
|
||||
void ConfigureInputPlayer::handleClick(
|
||||
void ConfigureInputPlayer::HandleClick(
|
||||
QPushButton* button, std::function<void(const Common::ParamPackage&)> new_input_setter,
|
||||
InputCommon::Polling::DeviceType type) {
|
||||
button->setText(tr("[press key]"));
|
||||
|
|
@ -509,7 +509,7 @@ void ConfigureInputPlayer::handleClick(
|
|||
poll_timer->start(200); // Check for new inputs every 200ms
|
||||
}
|
||||
|
||||
void ConfigureInputPlayer::setPollingResult(const Common::ParamPackage& params, bool abort) {
|
||||
void ConfigureInputPlayer::SetPollingResult(const Common::ParamPackage& params, bool abort) {
|
||||
releaseKeyboard();
|
||||
releaseMouse();
|
||||
timeout_timer->stop();
|
||||
|
|
@ -522,22 +522,23 @@ void ConfigureInputPlayer::setPollingResult(const Common::ParamPackage& params,
|
|||
(*input_setter)(params);
|
||||
}
|
||||
|
||||
updateButtonLabels();
|
||||
UpdateButtonLabels();
|
||||
input_setter = std::nullopt;
|
||||
}
|
||||
|
||||
void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) {
|
||||
if (!input_setter || !event)
|
||||
if (!input_setter || !event) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (event->key() != Qt::Key_Escape) {
|
||||
if (want_keyboard_keys) {
|
||||
setPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())},
|
||||
SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())},
|
||||
false);
|
||||
} else {
|
||||
// Escape key wasn't pressed and we don't want any keyboard keys, so don't stop polling
|
||||
return;
|
||||
}
|
||||
}
|
||||
setPollingResult({}, true);
|
||||
SetPollingResult({}, true);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -38,28 +38,28 @@ public:
|
|||
~ConfigureInputPlayer() override;
|
||||
|
||||
/// Save all button configurations to settings file
|
||||
void applyConfiguration();
|
||||
void ApplyConfiguration();
|
||||
|
||||
private:
|
||||
void OnControllerButtonClick(int i);
|
||||
|
||||
/// Load configuration settings.
|
||||
void loadConfiguration();
|
||||
void LoadConfiguration();
|
||||
/// Restore all buttons to their default values.
|
||||
void restoreDefaults();
|
||||
void RestoreDefaults();
|
||||
/// Clear all input configuration
|
||||
void ClearAll();
|
||||
|
||||
/// Update UI to reflect current configuration.
|
||||
void updateButtonLabels();
|
||||
void UpdateButtonLabels();
|
||||
|
||||
/// Called when the button was pressed.
|
||||
void handleClick(QPushButton* button,
|
||||
void HandleClick(QPushButton* button,
|
||||
std::function<void(const Common::ParamPackage&)> new_input_setter,
|
||||
InputCommon::Polling::DeviceType type);
|
||||
|
||||
/// Finish polling and configure input using the input_setter
|
||||
void setPollingResult(const Common::ParamPackage& params, bool abort);
|
||||
void SetPollingResult(const Common::ParamPackage& params, bool abort);
|
||||
|
||||
/// Handle key press events.
|
||||
void keyPressEvent(QKeyEvent* event) override;
|
||||
|
|
|
|||
|
|
@ -15,12 +15,12 @@ namespace {
|
|||
|
||||
template <typename Dialog, typename... Args>
|
||||
void CallConfigureDialog(ConfigureInputSimple* caller, Args&&... args) {
|
||||
caller->applyConfiguration();
|
||||
caller->ApplyConfiguration();
|
||||
Dialog dialog(caller, std::forward<Args>(args)...);
|
||||
|
||||
const auto res = dialog.exec();
|
||||
if (res == QDialog::Accepted) {
|
||||
dialog.applyConfiguration();
|
||||
dialog.ApplyConfiguration();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -103,27 +103,29 @@ ConfigureInputSimple::ConfigureInputSimple(QWidget* parent)
|
|||
&ConfigureInputSimple::OnSelectProfile);
|
||||
connect(ui->profile_configure, &QPushButton::pressed, this, &ConfigureInputSimple::OnConfigure);
|
||||
|
||||
this->loadConfiguration();
|
||||
LoadConfiguration();
|
||||
}
|
||||
|
||||
ConfigureInputSimple::~ConfigureInputSimple() = default;
|
||||
|
||||
void ConfigureInputSimple::applyConfiguration() {
|
||||
void ConfigureInputSimple::ApplyConfiguration() {
|
||||
auto index = ui->profile_combobox->currentIndex();
|
||||
// Make the stored index for "Custom" very large so that if new profiles are added it
|
||||
// doesn't change.
|
||||
if (index >= static_cast<int>(INPUT_PROFILES.size() - 1))
|
||||
if (index >= static_cast<int>(INPUT_PROFILES.size() - 1)) {
|
||||
index = std::numeric_limits<int>::max();
|
||||
}
|
||||
|
||||
UISettings::values.profile_index = index;
|
||||
}
|
||||
|
||||
void ConfigureInputSimple::loadConfiguration() {
|
||||
void ConfigureInputSimple::LoadConfiguration() {
|
||||
const auto index = UISettings::values.profile_index;
|
||||
if (index >= static_cast<int>(INPUT_PROFILES.size()) || index < 0)
|
||||
if (index >= static_cast<int>(INPUT_PROFILES.size()) || index < 0) {
|
||||
ui->profile_combobox->setCurrentIndex(static_cast<int>(INPUT_PROFILES.size() - 1));
|
||||
else
|
||||
} else {
|
||||
ui->profile_combobox->setCurrentIndex(index);
|
||||
}
|
||||
}
|
||||
|
||||
void ConfigureInputSimple::OnSelectProfile(int index) {
|
||||
|
|
|
|||
|
|
@ -27,11 +27,11 @@ public:
|
|||
~ConfigureInputSimple() override;
|
||||
|
||||
/// Save all button configurations to settings file
|
||||
void applyConfiguration();
|
||||
void ApplyConfiguration();
|
||||
|
||||
private:
|
||||
/// Load configuration settings.
|
||||
void loadConfiguration();
|
||||
void LoadConfiguration();
|
||||
|
||||
void OnSelectProfile(int index);
|
||||
void OnConfigure();
|
||||
|
|
|
|||
Some files were not shown because too many files have changed in this diff Show more
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Reference in a new issue