Loader: Remove .bin file support

It is of very limited practical utility currently, and will soon be
impossible to support due to more accurate memory map emulation.
This commit is contained in:
Yuri Kunde Schlesner 2015-05-08 23:09:41 -03:00
commit eb3eb9f75d

View file

@ -63,8 +63,6 @@ static FileType GuessFromExtension(const std::string& extension_) {
return FileType::CXI;
else if (extension == ".cci")
return FileType::CCI;
else if (extension == ".bin")
return FileType::BIN;
else if (extension == ".3ds")
return FileType::CCI;
else if (extension == ".3dsx")
@ -82,8 +80,6 @@ static const char* GetFileTypeString(FileType type) {
return "ELF";
case FileType::THREEDSX:
return "3DSX";
case FileType::BIN:
return "raw";
case FileType::Error:
case FileType::Unknown:
break;
@ -137,21 +133,6 @@ ResultStatus LoadFile(const std::string& filename) {
break;
}
// Raw BIN file format...
case FileType::BIN:
{
Kernel::g_current_process = Kernel::Process::Create(filename_filename, 0);
Kernel::g_current_process->svc_access_mask.set();
Kernel::g_current_process->address_mappings = default_address_mappings;
size_t size = (size_t)file->GetSize();
if (file->ReadBytes(Memory::GetPointer(Memory::EXEFS_CODE_VADDR), size) != size)
return ResultStatus::Error;
Kernel::g_current_process->Run(Memory::EXEFS_CODE_VADDR, 0x30, Kernel::DEFAULT_STACK_SIZE);
return ResultStatus::Success;
}
// Error occurred durring IdentifyFile...
case FileType::Error: