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  • C++ 64%
  • cpp 25.5%
  • POV-Ray SDL 4.4%
  • Kotlin 3.8%
  • CMake 0.9%
  • Other 1.3%
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Repository files (latest commit first)
Filename Latest commit message Latest commit date
Takoroka 30b75cd85b texture_cache: Switch 2 collector thresholds follow the device memory budget
Native titles' thresholds came from Eden's device memory figure, which
is capped near 7 GB: on a tester's RTX 4070 SUPER (11.2 GB budget) title
1 kept evicting 800-1,600 textures per 600 frames with 3 GB unused. They
now follow the budget (critical at budget - 768 MiB, expected at budget
- 1536 MiB, re-read every 60 frames); the EDEN_NX2_TC_* overrides still
win, and the thresholds are logged only when they move by 256 MiB.
2026-10-29 00:54:03 -04:00
.ci [tools] refactor, use #!/bin/sh, update license files (#3998) 2026-05-22 21:15:31 +02:00
.forgejo/workflows [ci] Only update translations once a week (#4256) 2026-08-08 05:46:52 +02:00
.github [docs] revise AI policy (#4522) 2026-10-13 23:54:51 +02:00
.patch [cmake] Use a debloated boost distribution (#4198) 2026-09-15 07:22:23 +02:00
.reuse [qt] nuke game compat list (again) (#4201) 2026-07-12 09:32:11 +02:00
.tx [cmake] feat: FFmpeg CI, allow 16kb android builds, update translations for transifex (#2543) 2025-09-23 19:38:11 +02:00
CMakeModules [cmake] fix macOS compilation by forcing lz4 to be static (#4540) 2026-10-16 21:41:11 +02:00
dist [dist, android] Update translations from Transifex for Oct 12 (#4527) 2026-10-12 19:23:00 +02:00
docs Revert "[hle] constexpr handler dispatch maps, introduce version gating (#4480)" (#4532) 2026-10-15 08:45:15 +02:00
externals [loader] add ZBIC (zstd variant) NSO decompression support for Switch 22.0+ (#4482) 2026-09-27 12:48:45 +02:00
hooks [tools] refactor, use #!/bin/sh, update license files (#3998) 2026-05-22 21:15:31 +02:00
LICENSES general: fix trailing whitespace 2024-01-08 09:34:32 -05:00
src texture_cache: Switch 2 collector thresholds follow the device memory budget 2026-10-29 00:54:03 -04:00
tools debugger: monitor handles lists each handle's type and service event name 2026-10-28 12:31:45 -04:00
.codespellrc core: refactor emulated cpu core activation 2023-12-04 10:37:16 -05:00
.git-blame-ignore-revs Skip git blame 2023-11-04 18:26:49 +00:00
.gitattributes chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
.gitignore [chore] re-add out/ to .gitignore (#4578) 2026-10-26 16:23:23 +01:00
.shellcheckrc [tools, cmake] refactor: update/hash check scripts, use tags for some more deps, proper CPMUtil separation (#2666) 2025-10-05 03:04:53 +02:00
AGENTS.md [docs] revise AI policy (#4522) 2026-10-13 23:54:51 +02:00
CMakeLists.txt [cmake] Use a debloated boost distribution (#4198) 2026-09-15 07:22:23 +02:00
CONTRIBUTING.md [docs] revise AI policy (#4522) 2026-10-13 23:54:51 +02:00
cpmfile.json [core] Support block-compressed NSZ and XCZ (#4552) 2026-10-26 17:23:18 +01:00
Doxyfile chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
LICENSE.txt chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
NX2_NOTES.md nx2: present stats report the worst frame and frames over 100 ms; notes 110-116 2026-10-28 23:58:55 -04:00
README.md [docs] Various grammar fixes, fix dead links, update deps.md, merge RDOC into Debug.md (#4315) 2026-09-01 06:45:47 +02:00
shell.nix Revert "[audio] Replace libopus with FFmpeg (#4169)" (#4419) 2026-09-14 14:34:24 +02:00


Eden
Eden

Eden is a free and open-source (FOSS) Switch 1 emulator started by developer Camille LaVey.
Written in C++, with builds for Windows, Linux, macOS, Android, FreeBSD and more.

Discord Stoat

Compatibility | Development | Building | Download | Support | License

Compatibility

The emulator is capable of running most commercial games at full speed, provided you meet the necessary hardware requirements.

A list of supported games will be available in future. Please be patient.

Check out our website for the latest news on exciting features, monthly progress reports, and more!

Packaging status

Contribute

To contribute to Eden; be it financially, code, bug reports, or otherwise, see our Contributing guidelines.

Documentation

We have a user manual! See our User Handbook.

Building

See the General Build Guide

For information on provided development tooling, see the Tools directory

Download

You can download the latest releases from our release page.

Save us some bandwidth! We have mirrors available as well.

License

Eden is licensed under the GPLv3 (or any later version). Refer to the LICENSE.txt file.

Special thanks

Super special thanks to Cloudflare for preventing the git server from blowing up.

  • Yuzu
  • Ryujinx
  • Sudachi
  • Citron
  • Torzu
  • Suyu
  • Ryubing

And everyone who continues or had contributed to the project! <3