eden-nx2-old/src/core
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Takoroka 9677090712 nx2 services: callbacks no longer outlive their sessions
Under cdb title 1 reported "Free Heap block modified after it was freed"
when it recreated its display session (~4 min in); a run without the
debugger crashed at 113 s. The vi2 vsync timer callback (HostTiming thread)
captured the session and signalled its events; the destructor unscheduled
the timer (which does not wait for a running callback) and closed the
events. The syncpt slot actions (GPU thread) had the same race with
CloseEvent, as did the frame-capture and dump callbacks.

vsync events now live in state shared with the callback and are emptied
under its lock before closing; syncpt actions check a shared "alive" flag
under a mutex the destructor takes; capture/dump callbacks hold no session
pointers.
2026-10-28 17:22:54 -04:00
..
arm nx2: frame-locked input replay and quieter logs 2026-10-28 04:56:14 -04:00
crypto [core] Support block-compressed NSZ and XCZ (#4552) 2026-10-26 17:23:18 +01:00
debugger debugger: monitor handles lists each handle's type and service event name 2026-10-28 12:31:45 -04:00
file_sys vfs: keep the open-file cache below the CRT limit 2026-10-28 05:55:09 -04:00
frontend [applet] ReconfigureControllers fallback unconditional disconnect fix (#4420) 2026-09-15 21:53:07 +02:00
hle nx2 services: callbacks no longer outlive their sessions 2026-10-28 17:22:54 -04:00
internal_network [internal_network] Fix WiFi scanner compilation on GCC 15.3.0 (#4279) 2026-08-21 23:29:24 +02:00
loader nx2: frame-locked input replay and quieter logs 2026-10-28 04:56:14 -04:00
memory [core, hle, video_core, memory] Improve multi-process, display layers, dynamic shader cache and rework overlay (#4238) 2026-08-29 01:04:02 +02:00
tools [dynarmic] Coalesce non-exclusive Write/Read fallback functions (#4158) 2026-09-19 01:39:46 +02:00
CMakeLists.txt Switch 2: aud:u audio, REv revision tag, job-slot events, open-file limit 2026-10-27 17:21:19 -04:00
constants.cpp [core] Use a eden profile picture instead of the default grey one. (#3350) 2026-01-20 18:32:08 +01:00
constants.h [core] Use a eden profile picture instead of the default grey one. (#3350) 2026-01-20 18:32:08 +01:00
core.cpp nx2: frame-locked input replay and quieter logs 2026-10-28 04:56:14 -04:00
core.h nx2: frame-locked input replay and quieter logs 2026-10-28 04:56:14 -04:00
core_timing.cpp [core, gpu, threads] Multithreading refactor (#4254) 2026-08-08 04:39:47 +02:00
core_timing.h [core/core_timing] better MWAITX and WAITPKG delays (#3984) 2026-05-30 21:59:10 +02:00
cpu_manager.cpp [core, gpu, threads] Multithreading refactor (#4254) 2026-08-08 04:39:47 +02:00
cpu_manager.h [video_core, hle] remove redundant parent references in system structs (#3908) 2026-06-23 06:31:25 +02:00
device_memory.cpp core: Define HAS_NCE macro 2023-11-25 00:47:36 -05:00
device_memory.h [common/core/dynarmic] Optimize page table allocations (#4219) 2026-09-09 21:35:49 +02:00
device_memory_manager.h Switch 2: back GPU-only regions outside the application pool 2026-10-28 12:03:11 -04:00
device_memory_manager.inc [common/core/dynarmic] Optimize page table allocations (#4219) 2026-09-09 21:35:49 +02:00
game_settings.cpp [common/logging] Simplify logging logic and fix issues when logging before system is created (#3688) 2026-03-12 18:29:15 +01:00
game_settings.h [core] Add overridable game setting functionality (#2963) 2025-12-17 03:59:27 +01:00
gpu_dirty_memory_manager.h Core: Eliminate core/memory dependancies. 2024-01-18 21:12:30 -05:00
guest_memory.h Solves warning about GuestMemory having internal linkage. 2025-04-04 03:40:47 +02:00
hardware_properties.h core: emulate six CPU cores 2026-10-28 11:29:20 -04:00
launch_params.cpp Fix build with MSVC 14.51 (VS 2026) 2026-10-27 11:46:04 -04:00
launch_params.h [frontend] Unify cmdline parsing (#4424) 2026-09-23 14:51:51 +02:00
launch_timestamp_cache.cpp [common] Switch to boost::unordered_flat containers (#4326) 2026-08-31 02:58:09 +02:00
launch_timestamp_cache.h [tests] fix compile+linking issues with PlayTime (#3345) 2026-01-19 16:27:18 +01:00
memory.cpp nx2: frame-locked input replay and quieter logs 2026-10-28 04:56:14 -04:00
memory.h nx2: frame-locked input replay and quieter logs 2026-10-28 04:56:14 -04:00
perf_stats.cpp [frontend] Slow and Turbo modes (#3525) 2026-02-12 01:31:55 +01:00
perf_stats.h chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
reporter.cpp [core, hle, video_core, memory] Improve multi-process, display layers, dynamic shader cache and rework overlay (#4238) 2026-08-29 01:04:02 +02:00
reporter.h [prepo] Add support for missing PlayReport commands (#3674) 2026-03-06 15:02:59 +01:00