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  • C++ 64%
  • cpp 25.5%
  • POV-Ray SDL 4.4%
  • Kotlin 3.8%
  • CMake 0.9%
  • Other 1.3%
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Repository files (latest commit first)
Filename Latest commit message Latest commit date
Takoroka 563e727332 Switch 2 GPU: syncpt server, identity GPU mappings, Ampere classes, submit fences
- gsv 204: real syncpoint shared page (values mirrored from host1x, armed waits
  acknowledged by a 500us poller); first handle is the writable request event.
- syncpt 22/201/202: per-slot events signalled through host1x guest actions.
- nx2:gpu sub 101 memory is identity-mapped (GPU VA == CPU VA) into every
  nvhost-as-gpu GMMU via Nx2GpuMemoryRegistry; SMMU physical range widened to
  34 bits for the 10/12 GiB layouts.
- Puller runs Ampere 3D/compute/copy classes on the Maxwell engines; class 0 unbinds.
- Turing+ macros are skipped (Eden only has the Fermi macro ISA).
- Submits with increment_value get Eden-side syncpoint increments, since NVN2
  signals completion with semaphore releases only.
2026-10-27 16:19:35 -04:00
.ci [tools] refactor, use #!/bin/sh, update license files (#3998) 2026-05-22 21:15:31 +02:00
.forgejo/workflows [ci] Only update translations once a week (#4256) 2026-08-08 05:46:52 +02:00
.github [docs] revise AI policy (#4522) 2026-10-13 23:54:51 +02:00
.patch [cmake] Use a debloated boost distribution (#4198) 2026-09-15 07:22:23 +02:00
.reuse [qt] nuke game compat list (again) (#4201) 2026-07-12 09:32:11 +02:00
.tx [cmake] feat: FFmpeg CI, allow 16kb android builds, update translations for transifex (#2543) 2025-09-23 19:38:11 +02:00
CMakeModules [cmake] fix macOS compilation by forcing lz4 to be static (#4540) 2026-10-16 21:41:11 +02:00
dist [dist, android] Update translations from Transifex for Oct 12 (#4527) 2026-10-12 19:23:00 +02:00
docs Revert "[hle] constexpr handler dispatch maps, introduce version gating (#4480)" (#4532) 2026-10-15 08:45:15 +02:00
externals [loader] add ZBIC (zstd variant) NSO decompression support for Switch 22.0+ (#4482) 2026-09-27 12:48:45 +02:00
hooks [tools] refactor, use #!/bin/sh, update license files (#3998) 2026-05-22 21:15:31 +02:00
LICENSES general: fix trailing whitespace 2024-01-08 09:34:32 -05:00
src Switch 2 GPU: syncpt server, identity GPU mappings, Ampere classes, submit fences 2026-10-27 16:19:35 -04:00
tools nvdrv: Switch 2 GetEngineInfo, TSG flag, Ampere object classes, channel ioctl passthrough 2026-10-27 15:54:37 -04:00
.codespellrc core: refactor emulated cpu core activation 2023-12-04 10:37:16 -05:00
.git-blame-ignore-revs Skip git blame 2023-11-04 18:26:49 +00:00
.gitattributes chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
.gitignore [chore] re-add out/ to .gitignore (#4578) 2026-10-26 16:23:23 +01:00
.shellcheckrc [tools, cmake] refactor: update/hash check scripts, use tags for some more deps, proper CPMUtil separation (#2666) 2025-10-05 03:04:53 +02:00
AGENTS.md [docs] revise AI policy (#4522) 2026-10-13 23:54:51 +02:00
CMakeLists.txt [cmake] Use a debloated boost distribution (#4198) 2026-09-15 07:22:23 +02:00
CONTRIBUTING.md [docs] revise AI policy (#4522) 2026-10-13 23:54:51 +02:00
cpmfile.json [core] Support block-compressed NSZ and XCZ (#4552) 2026-10-26 17:23:18 +01:00
Doxyfile chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
LICENSE.txt chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
NX2_NOTES.md NX2_NOTES: graphics boot through vi2 and NVN device init 2026-10-27 14:58:15 -04:00
README.md [docs] Various grammar fixes, fix dead links, update deps.md, merge RDOC into Debug.md (#4315) 2026-09-01 06:45:47 +02:00
shell.nix Revert "[audio] Replace libopus with FFmpeg (#4169)" (#4419) 2026-09-14 14:34:24 +02:00


Eden
Eden

Eden is a free and open-source (FOSS) Switch 1 emulator started by developer Camille LaVey.
Written in C++, with builds for Windows, Linux, macOS, Android, FreeBSD and more.

Discord Stoat

Compatibility | Development | Building | Download | Support | License

Compatibility

The emulator is capable of running most commercial games at full speed, provided you meet the necessary hardware requirements.

A list of supported games will be available in future. Please be patient.

Check out our website for the latest news on exciting features, monthly progress reports, and more!

Packaging status

Contribute

To contribute to Eden; be it financially, code, bug reports, or otherwise, see our Contributing guidelines.

Documentation

We have a user manual! See our User Handbook.

Building

See the General Build Guide

For information on provided development tooling, see the Tools directory

Download

You can download the latest releases from our release page.

Save us some bandwidth! We have mirrors available as well.

License

Eden is licensed under the GPLv3 (or any later version). Refer to the LICENSE.txt file.

Special thanks

Super special thanks to Cloudflare for preventing the git server from blowing up.

  • Yuzu
  • Ryujinx
  • Sudachi
  • Citron
  • Torzu
  • Suyu
  • Ryubing

And everyone who continues or had contributed to the project! <3